Re: Old things that pro's used to do, no longer viable? [message #318519 is a reply to message #318504] |
Fri, 22 February 2008 22:08 |
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Spoony
Messages: 3915 Registered: January 2006
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General (3 Stars) Tactics & Strategies Moderator |
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Dthdealer wrote on Fri, 22 February 2008 21:44 | And how-come the points where mis-calculated only with the one weapon?
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It's not, it's wrong for all weapons when used against vehicles with green health. Ramjets are just the most bullshit example. others which spring to mind: vehicular machineguns (orca, APC etc), shotgun, pistol, auto rifle.
It's supposed to be that points gained are directly proportionate to damage dealt - as is the case vs structures, infantry, and red/yellow-health vehicles. THe only anomaly is against vehicles with green health
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Renedrama [ren-i-drah-muh]
- noun
1. the inevitable criticism one receives after doing something awful
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Re: Old things that pro's used to do, no longer viable? [message #318676 is a reply to message #318519] |
Sat, 23 February 2008 17:30 |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
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General (1 Star) |
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Spoony wrote on Sat, 23 February 2008 16:08 |
Dthdealer wrote on Fri, 22 February 2008 21:44 | And how-come the points where mis-calculated only with the one weapon?
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It's not, it's wrong for all weapons when used against vehicles with green health. Ramjets are just the most bullshit example. others which spring to mind: vehicular machineguns (orca, APC etc), shotgun, pistol, auto rifle.
It's supposed to be that points gained are directly proportionate to damage dealt - as is the case vs structures, infantry, and red/yellow-health vehicles. THe only anomaly is against vehicles with green health
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Wow, cool.
So explosive projectiles were calculated correctly?
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
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Re: Old things that pro's used to do, no longer viable? [message #318723 is a reply to message #318565] |
Sun, 24 February 2008 03:52 |
JPNOD
Messages: 807 Registered: April 2004 Location: Area 51
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Colonel |
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CnC-Junk-E wrote on Sat, 23 February 2008 06:49 | i remember the days when we used to whore points of tanks and apcs with havs/saks.. especially on 50 player games when whoring was needed to win.. i dont rate it, i prefer the way it is now, its fair..
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Style in gameplay changed ( In a good way imo ), not just in big 50 player servers, but also cw's and what not. Also don't forget that people were running Pentium 3 1 ghz or AMD birds, 4-5 years ago. Where people now have Dual, Qaud core's. Thus making it easier to play then playing with 7 fps. Which is really horrible. There wasn't really anything else you could do except using a tank and pointwhore. Using infantry with 5-12 fps is just not done. (With the exception of the sak) Because that was used as main whore item on maps like City, Walls.
It's funny to see people come back after 3 years and then see how they play, because you just have to grow in the gameplay. And not stay back how it was back then. Because if you use a sak right now as you would back in the day. Big chance youle get shot in the face with a med or that a Orca will come down on you.
WOL nick: JPNOD
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Re: Old things that pro's used to do, no longer viable? [message #318751 is a reply to message #318676] |
Sun, 24 February 2008 10:30 |
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Spoony
Messages: 3915 Registered: January 2006
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General (3 Stars) Tactics & Strategies Moderator |
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Dthdealer wrote on Sat, 23 February 2008 18:30 | Wow, cool.
So explosive projectiles were calculated correctly?
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No, they got too many points as well, but to a lesser extent.
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Renedrama [ren-i-drah-muh]
- noun
1. the inevitable criticism one receives after doing something awful
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Re: Old things that pro's used to do, no longer viable? [message #318857 is a reply to message #318723] |
Mon, 25 February 2008 06:08 |
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Goztow
Messages: 9738 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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JPNOD wrote on Sun, 24 February 2008 11:52 |
CnC-Junk-E wrote on Sat, 23 February 2008 06:49 | i remember the days when we used to whore points of tanks and apcs with havs/saks.. especially on 50 player games when whoring was needed to win.. i dont rate it, i prefer the way it is now, its fair..
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Style in gameplay changed ( In a good way imo ), not just in big 50 player servers, but also cw's and what not. Also don't forget that people were running Pentium 3 1 ghz or AMD birds, 4-5 years ago. Where people now have Dual, Qaud core's. Thus making it easier to play then playing with 7 fps. Which is really horrible. There wasn't really anything else you could do except using a tank and pointwhore. Using infantry with 5-12 fps is just not done. (With the exception of the sak) Because that was used as main whore item on maps like City, Walls.
It's funny to see people come back after 3 years and then see how they play, because you just have to grow in the gameplay. And not stay back how it was back then. Because if you use a sak right now as you would back in the day. Big chance youle get shot in the face with a med or that a Orca will come down on you.
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Bigger chance of u getting !n00b 'ed .
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: Old things that pro's used to do, no longer viable? [message #325797 is a reply to message #325796] |
Thu, 10 April 2008 03:08 |
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Spoony
Messages: 3915 Registered: January 2006
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General (3 Stars) Tactics & Strategies Moderator |
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It seems a bit odd it took the pointsfix to make people realise PICs+ravs do less damage than tanks...
Unleash the Renerageâ„¢
Renedrama [ren-i-drah-muh]
- noun
1. the inevitable criticism one receives after doing something awful
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