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Re: Renegade 2007 Update [message #270496 is a reply to message #269912] Tue, 03 July 2007 15:04 Go to previous messageGo to next message
sadukar09 is currently offline  sadukar09
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nice...dam they are way better then those ww made ones!
EDIT:fobby the models are not compatible with renguard :/


Quote:

[19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS


Quote:

[22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.

[Updated on: Tue, 03 July 2007 15:13]

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Re: Renegade 2007 Update [message #270501 is a reply to message #269912] Tue, 03 July 2007 15:16 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Here is the side by side:

index.php?t=getfile&id=3678&private=0


WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
Re: Renegade 2007 Update [message #270505 is a reply to message #269912] Tue, 03 July 2007 15:25 Go to previous messageGo to next message
sadukar09 is currently offline  sadukar09
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not compatible >.> fobby can you do something about that?

Quote:

[19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS


Quote:

[22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.

Re: Renegade 2007 Update [message #270534 is a reply to message #269912] Tue, 03 July 2007 17:33 Go to previous messageGo to next message
[NE]Fobby[GEN]
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I guess we'll try and find a way to put in the Spec maps, they make the gun look much better.

As for Renguard, no, we can't make them work.


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Re: Renegade 2007 Update [message #270537 is a reply to message #269912] Tue, 03 July 2007 17:45 Go to previous messageGo to next message
Viking is currently offline  Viking
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On the PIC where it says 889, in REN07 can you make it show the ammo count instead?


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Crimson wrote on Thu, 17 May 2007 05:22

Memphis wrote on Tue, 15 May 2007 03:54

...fatally die to death...


I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.


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Re: Renegade 2007 Update [message #270551 is a reply to message #270537] Tue, 03 July 2007 18:34 Go to previous messageGo to next message
Starbuzz is currently offline  Starbuzz
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TO FOBBY:

Are you planning to use different "arm and hand" models for the first person shooter view?

Sure, I like my 3rd person view, but it will be nice to see a Mutant hand holding a chemsprayer and a thin white woman's hand (with ring from Havoc-joke!) holding a Ramjet while I am a Sakura.

But instead, all Nod character's seem to be the same hand...coat with red lines...works for the PeeWee Raveshaw but looks "unpleasant" on other characters. And all GDI characters have the basic soldier's hands.

Are you gonna do something about it or is it just too much work?

I know in Renegade it bothers me a lot...I never fight in 1st person but still it would be nice...right now, Renegade in this regard looks incomplete.


buzzsigfinal

[Updated on: Tue, 03 July 2007 18:38]

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Re: Renegade 2007 Update [message #270558 is a reply to message #269912] Tue, 03 July 2007 18:52 Go to previous messageGo to next message
[NE]Fobby[GEN]
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I know exactly what you mean Big Ups

Of course we'll have different arms for the mod. Right now we're done the GDI male arms. We'll do female arms, etc. when we get those characters done.

And yes Renegade was indeed incomplete in some fashions. The design on the infantry were very abrupt and untrue to their TAS-made concepts. Renegade 2007 will be basing its infantry designs on TAS' concept art, which was far more detailed and better looking. For example, the Nod Soldier:

http://cnc-source.com/forums/uploads/gallery/1154092424/gallery_3_47_34554.jpg

Anyone can easily point out that creating this version of the Nod soldier would be better. Here's our WIP model (work in progress) of that:

http://img184.imageshack.us/img184/796/nodsoldier18croppedlc9.jpg

(Helmet will obviously be added, as well as details that were in the concept above.)


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Re: Renegade 2007 Update [message #270559 is a reply to message #269912] Tue, 03 July 2007 18:56 Go to previous messageGo to next message
Viking is currently offline  Viking
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He has no eyes! Crazy


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"The Renegade community revolves around having something awesome, and not sharing it so you can be on top of the mountain." -Canadacdn

Crimson wrote on Thu, 17 May 2007 05:22

Memphis wrote on Tue, 15 May 2007 03:54

...fatally die to death...


I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.


Awesome l337 people= Icedog90, Blazea58, Canadacdn, Crimson, jonwil
Re: Renegade 2007 Update [message #270561 is a reply to message #270558] Tue, 03 July 2007 19:00 Go to previous messageGo to next message
Starbuzz is currently offline  Starbuzz
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Oh...very nice! It's great to know that you are looking into all aspects of Renegade in your Mod. It's good to hear that you will fix the arm issue and take the mod to where Renegade should have been released in.

The picture of the concept Nod soldier does not show up in your post but I know how it looks like...it's more realistic, detailed, and rational.

This picture right?
http://screenshots.filesnetwork.com/62/others/artnodsoldier2.jpg

Right now in Renegade, the Nod soldiers look almost like comical cartoony mommy's boys "cutie-pies".


buzzsigfinal

[Updated on: Tue, 03 July 2007 19:12]

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Re: Renegade 2007 Update [message #270563 is a reply to message #269912] Tue, 03 July 2007 19:06 Go to previous messageGo to next message
[NE]Fobby[GEN]
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Quote:

He has no eyes!


Why would he need eyes if he wore a helmet? Sarcasm

Quote:

The picture of the concept Nod soldier does not show up in your post but I know how it looks like...it's more realistic, detailed, and rational.

This picture right?
http://screenshots.filesnetwork.com/62/others/artnodsoldier2.jpg


It shows up for me. And yes, that is the concept I'm speaking of.

Quote:

Right now in Renegade, the Nod soldiers look almost like comical cartoony mommy's boys "cutie-pies".


Right. In this mod we're still trying to maintain Renegade's style though. It was never meant to be a totally/completely 100% realistic game... I always looked at it as an arcadey game - fast, fluid, and fun.

However some of the detailchanges here will be tougher-looking, and more real. We'll basically do whatever looks best and still fits into the Renegade scenario.


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Re: Renegade 2007 Update [message #270564 is a reply to message #270563] Tue, 03 July 2007 19:21 Go to previous messageGo to next message
Starbuzz is currently offline  Starbuzz
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Ok...good. I also hope Renegade 2007 and it's modellers do a good job of replicating Sakura as she is. Will she look just like in Renegade in your mod? Or different? This also applies for all the major characters...Havoc, Mobius, etc...will the facial features be carried over or the best result will be accepted?

http://img241.imageshack.us/img241/1738/screen1sr4.png


buzzsigfinal

[Updated on: Tue, 03 July 2007 19:42]

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Re: Renegade 2007 Update [message #270583 is a reply to message #269912] Tue, 03 July 2007 20:34 Go to previous messageGo to next message
[NE]Fobby[GEN]
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It all depends on if the character has a different concept counterpart. Havoc, Sakura, and most of the major characters look the same in their concept images, so they probably won't have any major changes in Ren 07. Other than, of course, better visuals.

The only major characters that will undergo facial changes are Mendoza and Sydney, as their concepts were far superior than their in-game versions.


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Re: Renegade 2007 Update [message #270634 is a reply to message #269912] Wed, 04 July 2007 01:31 Go to previous messageGo to next message
luv2pb is currently offline  luv2pb
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Not everything is as it appears
Untouchable
When we get to 2008 are you going to rename the mod?

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Re: Renegade 2007 Update [message #270664 is a reply to message #269912] Wed, 04 July 2007 04:14 Go to previous messageGo to next message
sadukar09 is currently offline  sadukar09
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lol did you block sakura's breasts?

Quote:

[19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS


Quote:

[22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.

Re: Renegade 2007 Update [message #270691 is a reply to message #270664] Wed, 04 July 2007 07:01 Go to previous messageGo to next message
Starbuzz is currently offline  Starbuzz
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sadukar09 wrote on Wed, 04 July 2007 05:14

lol did you block sakura's breasts?


No, I blocked my girlfriend's nick. Big Grin Thumbs Up


buzzsigfinal
Re: Renegade 2007 Update [message #270693 is a reply to message #270634] Wed, 04 July 2007 10:17 Go to previous messageGo to next message
[NE]Fobby[GEN]
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luv2pb wrote on Wed, 04 July 2007 04:31

When we get to 2008 are you going to rename the mod?


No. This mod was originally named after the game's original title, "Unreal Tournament 2007". Ren 2007 was like a mixture between both names. But now, the title is UT3 Big Ups so we'll just say we started in 2007.


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Re: Renegade 2007 Update [message #271046 is a reply to message #269912] Thu, 05 July 2007 19:24 Go to previous messageGo to next message
Mighty BOB! is currently offline  Mighty BOB!
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But we started in 2006! =o

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Re: Renegade 2007 Update [message #271048 is a reply to message #269912] Thu, 05 July 2007 19:37 Go to previous message
[NE]Fobby[GEN]
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Started recruiting in 2006 yeah, but we didn't finish recruiting and go public until this year.

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