Re: The KOSs2 knows its shit [message #208530 is a reply to message #208394] |
Mon, 17 July 2006 10:27   |
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RTsa
Messages: 484 Registered: January 2005 Location: Finland
Karma: 0
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Commander |
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V-sync? A bad refresh rate in a bad monitor can definitely have an impact on your frame rate. V-sync can halve your FPS if you're unlucky. Usually it isn't that bad, but theoretically, it's something in between 0.5 and 1 times the frame rate you get without v-sync. And in Renegade, v-sync can't be turned off. (unless you force it off somehow..(DX9 mode thingy/vid card settings))
25 ms response time means a refresh rate of 40. A CRT has at least 60, maybe even 75 or 85 or even more.
OMC NOB
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Ragdoll Matrix
[Updated on: Mon, 17 July 2006 10:30] Report message to a moderator
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Re: The KOSs2 knows its shit [message #208545 is a reply to message #208530] |
Mon, 17 July 2006 12:37   |
PackHunter
Messages: 487 Registered: November 2004 Location: Holland
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Commander |
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RTsa wrote on Mon, 17 July 2006 13:27 |
25 ms response time means a refresh rate of 40.
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That's not how it works. 25 ms response is the time needed by a pixel to change it's colour from white to black if i am not misstaken. It doesn't keep your screen from telling that pixel to change it's colour more often anyway though. You can have a refrsh rate of 70 frames per second AND a response time of 25 miliseconds at the same time. That's exactly why you get ghosting in the first place.
In normal apps like word for instance that pixel won't need to change it's colour that much because it is pretty much a still picture and 25 ms is just fine. In games on the other hand it will need to change it's coulour much more often because you are constantly changing your view of the world around you.
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Re: The KOSs2 knows its shit [message #208925 is a reply to message #208886] |
Wed, 19 July 2006 18:20   |
Kanezor
Messages: 855 Registered: February 2005 Location: Sugar Land, TX, USA
Karma: 0
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Colonel |
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Xylaquin wrote on Wed, 19 July 2006 16:55 |
RTsa wrote on Mon, 17 July 2006 13:27 | And in Renegade, v-sync can't be turned off.
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And RenD3D9 disabled V-sync in full screen too.
| Be warned though; I've had trouble with RenD3D9 causing Renegade to stop responding after the third map has loaded. I've talked to the author (Scorpio9a) about this, but the problem has yet to be resolved. If you also experience this problem (or any other problems), please let him know. And in case you didn't catch the URL for RenD3D9, it's here: http://www.understorm.net/rend3d9
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Re: The KOSs2 knows its shit [message #208928 is a reply to message #208394] |
Wed, 19 July 2006 19:04   |
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Meh, the only problem I personally have with my (somewhat) new BenQ FP91G+ (19" standard) is that one of the pixels of the grid is unable to display #000000 correctly (turns red rather than black), and I can barely notice it anymore.
I wouldn't pick any LCD over a CRT, but I'd get any from the list made by the guys at Anandtech (see forums) over any of the currently available CRT displays. The image my two liquid crystal displays (laptop and desktop) provide me is, in my opinion, much better than the one the CRT displays in my house will provide.
I can't wait for OLED monitors.
As for RenD3D9, I've personally had no problems with it.
FUCK
[Updated on: Wed, 19 July 2006 19:05] Report message to a moderator
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Re: The KOSs2 knows its shit [message #209014 is a reply to message #208394] |
Thu, 20 July 2006 14:04   |
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Dave Anderson
Messages: 1953 Registered: December 2004 Location: United States
Karma: 0
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General (1 Star) |
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If that is true, then now come my FPS on some games is around 50-60 when my refresh rate is only 85Hz?
David Anderson
Founder, Software Consultant
DCOM Productions
Microsoft Partner (MSP)
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Re: The KOSs2 knows its shit [message #209020 is a reply to message #208394] |
Thu, 20 July 2006 14:42   |
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Goztow
Messages: 9747 Registered: March 2005 Location: Belgium
Karma: 14
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General (5 Stars) Goztoe |
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Does it actually matter that you can force it to turn v-sync off (fiddling in registry or being obliged to play in windowed mode is forcing for the overall renegade player)?
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: The KOSs2 knows its shit [message #209048 is a reply to message #208394] |
Thu, 20 July 2006 22:26   |
icedog90
Messages: 3483 Registered: April 2003
Karma: 0
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General (3 Stars) |
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Bad ghosting tends to make games look laggy when they actually aren't. Get an LCD monitor with at least 8ms response time and you should barely be able to tell the difference between that and a CRT...
...unless you have eyes like mine, where tearing (when vsync is off) drives you insane and you can see flickering even on 85hz.
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