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Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990097] Wed, 04 December 2002 15:29 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by jordybear:
quote:
Originally posted by aircraftkiller2001:
As for maytridy or whatever the hell his name is: Renegade's engine can handle an immense amount of polygons. Textures are what slows it down.

Then why are you making such a big deal about his models?
I think he actually thinks they look pretty good and he wants them to try and reduce the polygons so they will run on his system... I have come to learn the Aircraftkiller just wants people to do their absolute best possible so they will not look bad in the future if something comes up such as a lamer with a poor computer...
Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990096] Wed, 04 December 2002 15:31 Go to previous messageGo to next message
Anonymous
1327 is pretty good for a model of that size, and i imagine that is including the interiors???
Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990095] Wed, 04 December 2002 15:33 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by ApacheRSG:
quote:
Originally posted by jordybear:
quote:
Originally posted by aircraftkiller2001:
As for maytridy or whatever the hell his name is: Renegade's engine can handle an immense amount of polygons. Textures are what slows it down.

Then why are you making such a big deal about his models?
I think he actually thinks they look pretty good and he wants them to try and reduce the polygons so they will run on his system... I have come to learn the Aircraftkiller just wants people to do their absolute best possible so they will not look bad in the future if something comes up such as a lamer with a poor computer...
Ding ding ding, we have a winner!

You want to go through the hell of listening to morons e-mail you and talk about bugs in your work that aren't really bugs at all?

Or have them send you hate mail because they don't like what you did?

I get this crap all the time, but that's why I attempt to do better all the time, so I don't have to listen to that **** anymore.
Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990094] Thu, 05 December 2002 04:47 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by Dante:
1327 is pretty good for a model of that size, and i imagine that is including the interiors???

Yes, both exterior and interior.
Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990093] Thu, 05 December 2002 08:50 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by CyborgDC:
quote:
Originally posted by Dante:
1327 is pretty good for a model of that size, and i imagine that is including the interiors???

Yes, both exterior and interior.
Wow! That is pretty good for both the interior and exterior!
Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990092] Thu, 05 December 2002 12:36 Go to previous messageGo to next message
Anonymous
I have just dropped the polygons to under 1000.
Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990091] Fri, 06 December 2002 09:40 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by aircraftkiller2001:
quote:
Originally posted by CyborgDC:
quote:
Originally posted by aircraftkiller2001:
Amazing modeling... I just love the waste of polygons.

Again with the not reading, how many is that, like two......
You could have done that with 45\% of the polygons you used and still made it look better than what they look like right now.

As for maytridy or whatever the hell his name is: Renegade's engine can handle an immense amount of polygons. Textures are what slows it down.

Why not give him it advice to how you would do it? And not advice with insult's, because it makes you look like an idiot more then him. Believe me.
Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990090] Fri, 06 December 2002 09:49 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by CyborgDC:
I have just dropped the polygons to under 1000.

Interesting, Now if you can lower the polycount to less than 1000 on the other structures, this mod may not actually turn out to be the crap it is now, assuming you do finish it which I still think is unlikely.
Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990089] Fri, 06 December 2002 13:42 Go to previous message
Anonymous
quote:
Originally posted by OrcaPilot26:
quote:
Originally posted by CyborgDC:
I have just dropped the polygons to under 1000.

Interesting, Now if you can lower the polycount to less than 1000 on the other structures, this mod may not actually turn out to be the crap it is now, assuming you do finish it which I still think is unlikely.
Dam. You didn't read, I said that model is for the cheap people.

[ December 06, 2002, 20:44: Message edited by: CyborgDC ]
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