Renegade Public Forums
C&C: Renegade --> Dying since 2003â„¢, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Poly count for flying level?? (15000)
Poly count for flying level?? (15000) [message #-990500] Mon, 02 December 2002 04:11 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by Bumpaneer:
quote:
Originally posted by gavhill8k:
ack i think glacier is the worst map you did i would of much rather had metro in it so it wont get played on my server when im hosting.

Agreed.
Agreed.
Poly count for flying level?? (15000) [message #-990499] Mon, 02 December 2002 04:15 Go to previous messageGo to next message
Anonymous
Eric, about the info from Bryan Hades, here is his post; not long ago posted on General Discussion Forums:

http://messagebrd.westwood.ea.com/cgi-bin/boards/ren/english/ultimatebb.cgi?ubb= get_topic;f=1;t=029176
Poly count for flying level?? (15000) [message #-990498] Mon, 02 December 2002 04:41 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by André:
quote:
Originally posted by Bumpaneer:
quote:
Originally posted by gavhill8k:
ack i think glacier is the worst map you did i would of much rather had metro in it so it wont get played on my server when im hosting.

Agreed.
Agreed.
You haven't any room to talk about "worst maps"... [Smile]
Poly count for flying level?? (15000) [message #-990497] Mon, 02 December 2002 04:45 Go to previous messageGo to next message
Anonymous
WS is mostly on vacation till after the holidays [Frown] (well that is what there auto responder emails have said) so...

be patient, i see good things for renegade after the 1st of the year [Wink]
Poly count for flying level?? (15000) [message #-990496] Mon, 02 December 2002 04:52 Go to previous messageGo to next message
Anonymous
You people say ack's map suck yet there the most popular on servers, and your always playing them. [Roll Eyes]
Poly count for flying level?? (15000) [message #-990495] Mon, 02 December 2002 17:50 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by aircraftkiller2001:
quote:
Originally posted by André:
quote:
Originally posted by Bumpaneer:
quote:
Originally posted by gavhill8k:
ack i think glacier is the worst map you did i would of much rather had metro in it so it wont get played on my server when im hosting.

Agreed.
Agreed.
You haven't any room to talk about "worst maps"... [Smile]
Burned. [Eek!]
I also expected an argument ACK, not a [Smile] face [Eek!]
Poly count for flying level?? (15000) [message #-990494] Mon, 02 December 2002 06:07 Go to previous messageGo to next message
Anonymous
I never said it was a bad map, I simply stated I believed it was the worst one Ack has made. I will admit, I play Ack's maps and enjoy them. I just didn't think it was up to his usual standards. Enough said.
Poly count for flying level?? (15000) [message #-990493] Mon, 02 December 2002 06:12 Go to previous messageGo to next message
Anonymous
Hehe, and Ack, if we want to go over some of the reasons your maps are so popular, StoneRook and I would be glad to.... [Smile]
Poly count for flying level?? (15000) [message #-990492] Mon, 02 December 2002 06:22 Go to previous messageGo to next message
Anonymous
remember, its WW's, not ack's map.
Glacier is a All Nod Map. you can get 3 different Buildings just by walking in! Also I hate how Nod Can Win via a placed Beacon when thats like a suicide mission for gdi!
Poly count for flying level?? (15000) [message #-990491] Mon, 02 December 2002 06:32 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by Laser2150:
remember, its WW's, not ack's map.
Glacier is a All Nod Map. you can get 3 different Buildings just by walking in! Also I hate how Nod Can Win via a placed Beacon when thats like a suicide mission for gdi!

Westwood's? No, it's mine. Look in your Renegade\data directory. The patch placed a readme file called C&C_Glacier_Flying.txt in it... Guess what it says?

"Creator: Aircraftkiller"

Wowz0r.
Poly count for flying level?? (15000) [message #-990490] Mon, 02 December 2002 06:35 Go to previous message
Anonymous
Hey ACK.....i think i figured a way to fix your repair animation problemb with glacier.

The repair facilities need to have the repair animations included in the repair facility when you place it in the .gmax editor.....then you need to delete everything but the repair animation from your map(dont move it from the location where you place it).

delete all unused materials.....select the animation and export it like usual as a hirearcheal animated model....this places the animation mesh in the correct coordinates for displaying them on the repair facility.

Then when you enable the repair animation it should show up right on top of the repair facility where it belongs and only display during repair.

I tried it with the light animation on one of the versions of the nod repair facility and it worked.....it should do the same for the arc effect.

In my opinion i think glacier is a good map......it just needs a tad more done to it.
_________________________________________________

Thanks André

I wonder why they didnt post it in the mod forum.....where it would have been seen by the people it affects......i hardly browse any other forum but this one.

I really hope they get this fixed soon.....I just released a new map......and it looks like its gonna be a while before it can be played online.

Eric.
Previous Topic: ok, wtf!
Next Topic: Dual Bunkers (pics included)
Goto Forum:
  


Current Time: Wed Dec 18 15:21:27 MST 2024

Total time taken to generate the page: 0.00818 seconds