CNC REBORN : Umagon [message #152631] |
Tue, 03 May 2005 02:03 |
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Laeubi corrected one leg, I finished the job with the tutorial. Fixed the shoulders.
That's a long work, didn't know it could be so hard.
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CNC REBORN : Umagon [message #152704] |
Tue, 03 May 2005 14:52 |
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cool, one point for you... :rolleyes:
Anyway, it's still BS and he keeps saying his shits.
So I will explain it for ACK:
Why does it take so much time for us to make the mod ?
I will give you a simple hint :
Look at the number of weapons you had in Renalert and look at your so 'nice-up-and-down' reload animation. Now just think about the fact we are going further on this : Animating hands and guns for more than 8 weapons like in Renalert... And it's only the weapon part. Now think about charcaters : we add much more than you, this ask more work too. Vehicles ? our vehciles need animation. Renalert vehicles were all tanks...
Buildings ? The nod wf was still a wip. Something much much better is coming for all.
The best part : WE STARTED THIS MOD ON 4th APRIL 2004. ALL THE WORK OF THE OLD REBORN OR OLD BETA IS IN THE GRABAGE. JUST FACE IT, WE ARE A NEW TEAM WITH A COMPLETE NEW MOD.
(I hope you will know understand this point and stop saying BS. So to help you and resume the stuff : we are working on reborn since 1 YEAR. we have a shit more work to do than what you did for Renalert.)
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CNC REBORN : Umagon [message #153265] |
Fri, 06 May 2005 22:23 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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gbull | its the renegade engine man, Thats an excellent model for such outdated resources. Westwood dint even make that good of models really...
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Yeah look at the shotgun trooper.....UHG.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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CNC REBORN : Umagon [message #153295] |
Sat, 07 May 2005 05:02 |
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gbull | its the renegade engine man, Thats an excellent model for such outdated resources. Westwood dint even make that good of models really...
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Uh, no since there isn't any limitations, it being "outdated" is completely irrelevant. Renegade has no polygon limits, I'm not sure about the texture size limitations, but they can already be done as large as new games. The game not having models that good is also no reason at all to not try to make good models.
.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.
My Gallery: sir-phoenixx.deviantart.com/gallery
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CNC REBORN : Umagon [message #153303] |
Sat, 07 May 2005 06:34 |
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Eric Gooch | I wish I had time for working on something like that, but between my job and the new work I'm doing for my portfolio, I can't take on any other projects.
Besides, you guys are doing a great job...I saw that Umagon model...sweet!
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CNC REBORN : Umagon [message #153312] |
Sat, 07 May 2005 07:23 |
Deactivated
Messages: 1503 Registered: February 2003
Karma: 0
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General (1 Star) |
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Sir Phoenixx | Uh, no since there isn't any limitations, it being "outdated" is completely irrelevant. Renegade has no polygon limits, I'm not sure about the texture size limitations, but they can already be done as large as new games. The game not having models that good is also no reason at all to not try to make good models.
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However there is a catch: If you use "high"-poly models (more than 2000), it will mess up the LOD system.
Even if the game was running at 60 FPS, the game would always load the low LOD version of the model. When the "high"-poly models are not on the screen, the game loads the highest LOD version of the model (depending on Graphics settings).
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CNC REBORN : Umagon [message #153478] |
Sun, 08 May 2005 07:19 |
Spoony_old
Messages: 1105 Registered: December 2004
Karma: 0
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General (1 Star) |
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I've just noticed Umagon has a Timed C4 charge on her back.
Odd, since that wasn't in Tiberian Sun... I know most of Renegade is similarly inaccurate but hey... shouldn't only the Ghostalker (and perhaps engineers) have C4?
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CNC REBORN : Umagon [message #153584] |
Sun, 08 May 2005 16:37 |
Spoony_old
Messages: 1105 Registered: December 2004
Karma: 0
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General (1 Star) |
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gbull | everyone in Renegade has C4 yet(if im correct, this was a while ago) only the commando does in Tiberian Dawn
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But Renegade isn't supposed to be Tiberian Dawn. The only similarity I can think of between Renegade and Tiberian Dawn is most of the vehicles' names are the same.
Reborn is supposed to Tiberian Sun.
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CNC REBORN : Umagon [message #153642] |
Sun, 08 May 2005 23:02 |
idebo
Messages: 390 Registered: October 2004 Location: Netherlands
Karma: 0
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Commander |
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Spoony | I've just noticed Umagon has a Timed C4 charge on her back.
Odd, since that wasn't in Tiberian Sun... I know most of Renegade is similarly inaccurate but hey... shouldn't only the Ghostalker (and perhaps engineers) have C4?
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It's just the model he's showing here. The timed C4 in Reborn looks diffirent anyway.
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CNC REBORN : Umagon [message #153672] |
Mon, 09 May 2005 08:53 |
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gbull |
Spoony | I've just noticed Umagon has a Timed C4 charge on her back.
Odd, since that wasn't in Tiberian Sun... I know most of Renegade is similarly inaccurate but hey... shouldn't only the Ghostalker (and perhaps engineers) have C4?
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Quote: |
gbull |
making it exactly like Tiberian sun would be dumb.
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Quote: | Maybe that's why no one here has suggested that?
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.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.
My Gallery: sir-phoenixx.deviantart.com/gallery
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CNC REBORN : Umagon [message #153718] |
Mon, 09 May 2005 14:41 |
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You were saying how it's stupid to suggest that the mod be exactly like Tiberian Sun, while no one suggested anything of the sort, which was my point.
You then went on to make some rediculous comparision about how you could construct (a virtually) unlimited number of structures/units and that doing that in the mod would cause severe lag. That's a engine/genre "limitation", and isn't the same as suggesting that only the soldier that had a certain weapon should get that weapon and not everyone.
.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.
My Gallery: sir-phoenixx.deviantart.com/gallery
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