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C&C Commando: M112 C4 Demolition Charge [message #92098] Thu, 03 June 2004 06:04 Go to previous messageGo to next message
Try_lee is currently offline  Try_lee
Messages: 542
Registered: February 2003
Location: Reading, England
Karma: 0
Colonel
Now if you'd just make it work for the timed C4 in Renegade, I can get rid of the beepy sound.

YARR! The pirate life is for me! http://www.n00bstories.com/image.fetch.php?id=1202408761
C&C Commando: M112 C4 Demolition Charge [message #92374] Thu, 03 June 2004 22:26 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
Messages: 3483
Registered: April 2003
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General (3 Stars)
You should look into fixing it up in the future. That would be my best bet.
C&C Commando: M112 C4 Demolition Charge [message #92376] Thu, 03 June 2004 22:37 Go to previous messageGo to next message
IRON FART
Messages: 1989
Registered: September 2003
Location: LOS ANGELES
Karma: 0
General (1 Star)
From the thumbnail it looks like some kind of food wrapped in gold foil.

Sorry :S


http://www.baclan.org/albums/album05/dasmodell.jpg
Quote:


Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window

C&C Commando: M112 C4 Demolition Charge [message #92387] Fri, 04 June 2004 00:11 Go to previous message
gibberish
Messages: 366
Registered: May 2003
Karma: 0
Commander
EXdeath7

so you dont stand there hoping it dont exploade while trying to disarm it Razz


How long does it take to cut the wire? Smile

But seriously,

Whats the maximum time it will count down from?
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