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Re: Red Alert: FPS [message #483770 is a reply to message #483472] Wed, 02 October 2013 14:10 Go to previous messageGo to next message
Generalcamo is currently offline  Generalcamo
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Considering the majority of your recent work, it would look better anyway.

Also, they have access to 4.0 script technology no one else has. You could use that to your great advantage.
Re: Red Alert: FPS [message #483774 is a reply to message #483758] Wed, 02 October 2013 14:53 Go to previous messageGo to next message
nikki6ixx is currently offline  nikki6ixx
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One Winged Angel wrote on Wed, 02 October 2013 06:00


Sounds like APB to me. What's going to be different that will make me want to play RA:FPS instead of APB?


zunnie wrote on Wed, 02 October 2013 06:11

Gameplay..


I don't know anything about game development but I do know a thing or two about project management and if 'Gameplay' is your only clear, tangible goal, this project will be dead by the end of the month.


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Re: Red Alert: FPS [message #483775 is a reply to message #483774] Wed, 02 October 2013 15:02 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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nikki6ixx wrote on Wed, 02 October 2013 23:53

One Winged Angel wrote on Wed, 02 October 2013 06:00


Sounds like APB to me. What's going to be different that will make me want to play RA:FPS instead of APB?


zunnie wrote on Wed, 02 October 2013 06:11

Gameplay..


I don't know anything about game development but I do know a thing or two about project management and if 'Gameplay' is your only clear, tangible goal, this project will be dead by the end of the month.

I wouldn't say dead per se, but I'd agree that the chances of a decent release are actually *really* low.


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Re: Red Alert: FPS [message #483777 is a reply to message #483472] Wed, 02 October 2013 17:55 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
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how did Reborn do (or how is it doing)?
that was in the works essentially forever, and in two or less weeks it came to a grinding halt

this might not be the best use of time, especially considering someone else already modded Renegade into Red Alert (and did it 10 years ago)


liquidv2
Re: Red Alert: FPS [message #483781 is a reply to message #483777] Wed, 02 October 2013 19:25 Go to previous messageGo to next message
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liquidv2 wrote on Thu, 03 October 2013 01:55

how did Reborn do (or how is it doing)?


Reborn did ok, but without much PR and a reason to keep people playing (i.e. persistent stats and rewards) it's not doing as well as it could do.


Re: Red Alert: FPS [message #483783 is a reply to message #483472] Wed, 02 October 2013 19:53 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
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and my guess is Reborn probably had a lot more force behind it than this mod would

i guess, like Mauler or kenz or someone said, it would be a game to play with friends or something (which seems like an incredible amount of work just for that, but to each his own)


liquidv2
Re: Red Alert: FPS [message #483785 is a reply to message #483472] Wed, 02 October 2013 22:09 Go to previous messageGo to next message
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It's a sad waste of time but whatever, lol. You're better off making a red alert map like dubstar said instead of a completely new mod.

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Re: Red Alert: FPS [message #483787 is a reply to message #483472] Wed, 02 October 2013 23:28 Go to previous messageGo to next message
dubstar is currently offline  dubstar
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Maps with all assets, infantry and vehicles, etc xD

Anyone here know if Renegade X standalone multiplayer is still in the works?
Re: Red Alert: FPS [message #483789 is a reply to message #483472] Thu, 03 October 2013 01:37 Go to previous messageGo to next message
zunnie is currently offline  zunnie
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Let's forget for a moment that Counter Strike started this way too Smile

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Re: Red Alert: FPS [message #483790 is a reply to message #483789] Thu, 03 October 2013 03:14 Go to previous messageGo to next message
ehhh is currently offline  ehhh
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did you just compare cs to renegade

pls no
Re: Red Alert: FPS [message #483797 is a reply to message #483472] Thu, 03 October 2013 05:32 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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Except CS didn't start with an engine that was already 10 years out of date before they even made a single model.

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Re: Red Alert: FPS [message #483799 is a reply to message #483472] Thu, 03 October 2013 05:38 Go to previous messageGo to next message
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That does not matter: "34,200 Counter-Strike" according to the Steam daily stats are still playing Counter-Strike.
A quite old engine as well. And guess what: People still make stuff for it Surprised


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Re: Red Alert: FPS [message #483803 is a reply to message #483799] Thu, 03 October 2013 06:41 Go to previous messageGo to next message
ehhh is currently offline  ehhh
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exactly, its a very popular game, people make mods for it and put it in the steam workshop etc.

something renegade doesn't have, so if someone makes a mod for it, it'll die in a few weeks.
Re: Red Alert: FPS [message #483804 is a reply to message #483472] Thu, 03 October 2013 06:53 Go to previous messageGo to next message
zunnie is currently offline  zunnie
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It's possible Smile

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Re: Red Alert: FPS [message #483806 is a reply to message #483472] Thu, 03 October 2013 08:34 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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No.

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Re: Red Alert: FPS [message #483807 is a reply to message #483472] Thu, 03 October 2013 08:51 Go to previous messageGo to next message
zunnie is currently offline  zunnie
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Some of you guys are so negative Smile

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Re: Red Alert: FPS [message #483808 is a reply to message #483472] Thu, 03 October 2013 09:17 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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Some of MPF dev's are so optimistic and out of touch with reality.

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Re: Red Alert: FPS [message #483809 is a reply to message #483472] Thu, 03 October 2013 09:44 Go to previous messageGo to next message
zunnie is currently offline  zunnie
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Perhaps Smile

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Re: Red Alert: FPS [message #483813 is a reply to message #483808] Thu, 03 October 2013 10:26 Go to previous messageGo to next message
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EvilWhiteDragon wrote on Thu, 03 October 2013 12:17

All of MPF dev's are so delusional and out of touch with reality.


Fixed.


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Re: Red Alert: FPS [message #483820 is a reply to message #483472] Thu, 03 October 2013 13:27 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
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it's hard to be optimistic in the face of so much blunt, honest truth
people don't understand what you hope to accomplish here, essentially re-making a Renegade mod that was started in 2003
it's like a party that you're now ten years late for


liquidv2
Re: Red Alert: FPS [message #483822 is a reply to message #483472] Thu, 03 October 2013 15:34 Go to previous messageGo to next message
dubstar is currently offline  dubstar
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If you are willing to put the time and effort into a whole new mod, why not use the RenegadeX engine? It would reach out to more people (look at the interest black dawn got, maybe red alert FPS will bring even more attention).
Re: Red Alert: FPS [message #483823 is a reply to message #483789] Thu, 03 October 2013 15:35 Go to previous messageGo to next message
OWA is currently offline  OWA
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zunnie wrote on Thu, 03 October 2013 09:37

Let's forget for a moment that Counter Strike started this way too Smile


If you want to go with the Counter Strike analogy, then it's already been made on this engine in the form of APB.

RA:FPS is simply a clone because it's on the same engine and the idea is not original.


[Updated on: Thu, 03 October 2013 15:36]

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Re: Red Alert: FPS [message #483826 is a reply to message #483823] Thu, 03 October 2013 15:52 Go to previous messageGo to next message
ehhh is currently offline  ehhh
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more like making a whole new cs game, when csgo has been out for like 2 years

lol
Re: Red Alert: FPS [message #483827 is a reply to message #483826] Thu, 03 October 2013 16:50 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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ehhh wrote on Thu, 03 October 2013 18:52

more like making a whole new cs game a shitty knockoff of CS, when csgo has been out for like 2 years

lol


FTFY

[Updated on: Thu, 03 October 2013 16:50]

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Re: Red Alert: FPS [message #483828 is a reply to message #483472] Thu, 03 October 2013 17:48 Go to previous messageGo to previous message
nikki6ixx is currently offline  nikki6ixx
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I get the impression that this whole idea is the product of a 3AM IRC session involving the decision-making power of several jobless drunks.

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Aircraftkiller wrote on Fri, 10 January 2014 16:56

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