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I need a map idea [message #68449] |
Mon, 23 February 2004 23:55 |
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drunkill
Messages: 180 Registered: January 2004 Location: Melbourne, Victoria, Aus...
Karma: 0
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Recruit |
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hmm i was thinking of making this for renalert...but then i would have to wait for barbed wire and sand bags... it was kinda a long ma, but very thin...has a small ooutpost for each base...a WF, barracks and maby a radar...oh and no ref, only a silo or 2... and it was a battle ground, like a WWII kinda scene, those tank blockers everywhere, trenches, barbed wire and maby a few destroyed buildings for each base...or meby the allies have a full base.. (well a rather large base) and the sovs have just the buildings i posted above, so that it was like the sovs attacked the allies...and now theses this massive battle going on......i might post up a few maps later (hand drawn) so you get the idea....
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I need a map idea [message #68452] |
Tue, 24 February 2004 00:44 |
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Cpo64
Messages: 1246 Registered: February 2003 Location: Powell River, B.C. Canada
Karma: 0
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General (1 Star) |
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How would the map be ballanced?
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I need a map idea [message #68590] |
Tue, 24 February 2004 15:03 |
tooncy
Messages: 407 Registered: February 2004
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Commander |
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DM_Urban
Description: A small map set in a city. Includes enterable Target, Gas Station, Fast food resturant, and a Home Inprovement store.
Or:
DM_Wal-Mart
Descripton: A Deathmatch map set in a super wal-mart.
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I need a map idea [message #68612] |
Tue, 24 February 2004 16:07 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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the only problem i see is that i, myself have made like 20 maps, and i never put them up for download, and noone else really plays an custom maps on WOL. It needs to havean auto download, or noone will ever play custom maps. EVER.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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I need a map idea [message #69116] |
Fri, 27 February 2004 13:51 |
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SuperFlyingEngi
Messages: 1756 Registered: November 2003
Karma: 0
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General (1 Star) |
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Cpo64 | How would the map be ballanced?
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You could give the team with fewer buildings a huge terrain advantage. Come to think of it, that would be pretty cool to give one team great terrain and the other team superior buildings. It would take a lot of balancing though.
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