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level stability [message #8883] Sat, 22 March 2003 16:24 Go to next message
ohmybad is currently offline  ohmybad
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Colonel
I made a map and I am having a problem, on my comp the map is very unstable sometimes when I fire a weapon the game will freeze and exit to my destop. Why would this happen:?:
level stability [message #9026] Sun, 23 March 2003 03:37 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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General (1 Star)
Would that wepon be any chance a flamer?

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level stability [message #9034] Sun, 23 March 2003 04:23 Go to previous messageGo to next message
General Havoc is currently offline  General Havoc
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General (1 Star)
Yeah i would guess it's a flamer too. On my test map i made i shot an apache with a flame tank and the game crashed. Neved did figure out what was wrong with it.

_General Havoc


Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer

Computer Science Bsc
Aston University in Birmingham, UK
level stability [message #9045] Sun, 23 March 2003 06:32 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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Registered: February 2003
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General (1 Star)
Its the armour.ini, the one that comes with commando editor is faulty, if you export it as a .mix it is fine, but if you are going to make it a package, you will need to copy the armour.ini out of the always.dat using XCC, then replace it in your mod folder.

Or at least something like that, ACK is the one that told me, he would be better to explain it then myself.


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How do I... [message #9079] Sun, 23 March 2003 10:51 Go to previous messageGo to next message
ohmybad is currently offline  ohmybad
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Registered: March 2003
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Colonel
How do i make a .mix level???
level stability [message #9147] Sun, 23 March 2003 16:30 Go to previous message
General Havoc is currently offline  General Havoc
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General (1 Star)
Cpo64 was right. This is from Stonerooks FAQ:

Q:I make a map and export it – but the Flame Tank can kill a building in seconds? What did it do wrong?

A:With the last patch for the Renegade Tools 2 – there is something wrong with the armor.ini file. Simply replace the armor.ini in the modfolder/always/ini/ directory with the armor.ini from always.dat, it seems that there is some weird armor settings against flames that make them overload the game engine.


Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer

Computer Science Bsc
Aston University in Birmingham, UK
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