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Halo mod [message #17122] Fri, 25 April 2003 16:04 Go to next message
mike9292 is currently offline  mike9292
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after entering a Halo tournament (and came in 3rd place) i was thinking about making some halo models and putting in game. My first model will be the shield that the marines have in the ship so anyone want to bone them?
Halo mod [message #17134] Fri, 25 April 2003 16:11 Go to previous messageGo to next message
mike9292 is currently offline  mike9292
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marines bunker thing is finished
Halo mod [message #17229] Fri, 25 April 2003 19:59 Go to previous messageGo to next message
mike9292 is currently offline  mike9292
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..

[Updated on: Sun, 27 April 2003 09:39]

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Halo mod [message #17356] Sun, 27 April 2003 02:59 Go to previous messageGo to next message
Halo38 is currently offline  Halo38
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Don't know why, but i like the sound of this..... Very Happy

(Although I have never played the game Razz )

Wouldn't there be some copy right issues though??


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Halo mod [message #17361] Sun, 27 April 2003 03:45 Go to previous messageGo to next message
ArUsH4nIl is currently offline  ArUsH4nIl
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ya...thats what i thought

but maybe it will be O.K Smile


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Halo mod [message #17373] Sun, 27 April 2003 08:46 Go to previous messageGo to next message
[REHT]Spirit is currently offline  [REHT]Spirit
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There are issues, you will need permission. I know of another guy that atempted this, but due to lack of support he left.

If you can get this going, I will support this, and maybe even get that guy back here (he's a modeler, and a fairly good one).

If you got ICQ and get permission for the mod, I'll be very willing to give you scripts.
Halo mod [message #17378] Sun, 27 April 2003 09:38 Go to previous messageGo to next message
mike9292 is currently offline  mike9292
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i wouldnt think there are copy right issues if we make the model and stuff ourselves
Halo mod [message #17389] Sun, 27 April 2003 11:53 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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mike9292

i wouldnt think there are copy right issues if we make the model and stuff ourselves


There are copy right issues here even if you make all of the HALO models and stuff yourself. You'll still be using their name ('HALO') logos, characters/vehicles/weapons(names, appearences, etc.), etc. All of which are their properties. If they find this mod, and you didn't get permission they would most likely send a cease-and-decist letter (e-mail) to you/webmaster/etc., if you don't comply with it within the time limit they have set, they could take you to court.


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Halo mod [message #17686] Tue, 29 April 2003 11:41 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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Its not like you are selling it, or making any profit, but then again, they could say you are causing them to lose profit, because people might just play the mod instead of purchasing the game, so, in reality, I have know idea...

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Halo mod [message #17694] Tue, 29 April 2003 13:15 Go to previous messageGo to next message
PiMuRho is currently offline  PiMuRho
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A company has to be seen to be defending their copyright even if it's for a free mod, or they may lose out if it ever came to a commercial case.

Halo mod [message #17697] Tue, 29 April 2003 13:35 Go to previous messageGo to next message
NeoX is currently offline  NeoX
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I think that that is bull but you could always just rename the stuff the is a halo mod for BF
Halo mod [message #17710] Tue, 29 April 2003 15:08 Go to previous messageGo to next message
PiMuRho is currently offline  PiMuRho
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NEOXMATRIX

I think that that is bull but you could always just rename the stuff the is a halo mod for BF


Ok then, I'll bow down to your superior knowledge of the subject. You're obviously far more experienced in game development and intellectual property than I ever will be. :rolleyes:


Halo mod [message #17737] Tue, 29 April 2003 18:09 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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Cpo64

Its not like you are selling it, or making any profit, but then again, they could say you are causing them to lose profit, because people might just play the mod instead of purchasing the game, so, in reality, I have know idea...


Is it just me, or are there VERY few people on this board that actually know anything about copyrights?

Money has nothing at all to do with this. It is still illegal, and you are still infringing on their copyrights if you sell it or not.

PiMuRho

A company has to be seen to be defending their copyright even if it's for a free mod, or they may lose out if it ever came to a commercial case.


Yeah... That is if you can prove that they havn't done anything about some other infringement of their copyrights.

NEWXMATRIX

I think that that is bull but you could always just rename the stuff the is a halo mod for BF


Oh yeah, this is "bull". Why? Because you're too fucking stupid to comprehend anything.


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Halo mod [message #17740] Tue, 29 April 2003 18:23 Go to previous messageGo to next message
England is currently offline  England
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In all honesty Who cares about fukin copyright.

Dude, post some images of that model you skinned


In the end it doesn't matter if you are who you say you are. You will still mean nothing to me.

When i have kids, everytime i drive past a fast food restaurant, im gonna punch my kid in the face, then they'll never wanna come..
Halo mod [message #17741] Tue, 29 April 2003 18:24 Go to previous messageGo to next message
Aurora is currently offline  Aurora
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Well...

Halo is coming to PC in a couple months

What makes Halo...Halo is it's incredible physics engine.

Just putting models in the game isn't enough. When I play Halo i play because if i shoot a rocket at someone, they fly into the air, and if something explodes, things around it go flying.

Just having Models isnt enough...

No offence, but i think ill wait for HaloPC.


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(23/09/2004) (19:48:29) (SuperFlyingEngi) I need to brush up on my knowledge
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Halo mod [message #17744] Tue, 29 April 2003 18:38 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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England

In all honesty Who cares about fukin copyright.

Dude, post some images of that model you skinned


Oh yeah, who cares that after there has been alot of work done on a mod, many many hours spent, hyping it up, that one day you could get an e-mail stating that you have to stop producing the mod and take down the site or they will sue. Many hours wasted, people's respect for the team lowered, but hey, you don't care.


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Halo mod [message #17752] Tue, 29 April 2003 19:09 Go to previous messageGo to next message
NeoX is currently offline  NeoX
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lol sry i wasnt talking to you i ment to say that the copywright is bull about the companys cuz there is already a holo mod thats what i was saying sorry but the have been many mods ic Ren Alert is that not copywirhgt then??? im asking cuz i truly do not no the anser sorry for looking like an ass.
Halo mod [message #17761] Tue, 29 April 2003 19:18 Go to previous messageGo to next message
L3f7H4nd3d is currently offline  L3f7H4nd3d
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If EA had a problem with Renegade Alert, they would have stopped us a long time ago. We're keeping a franchise inside a franchise, nothing at all wrong with that.

Halo mod [message #17803] Wed, 30 April 2003 05:27 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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NEOXMATRIX

lol sry i wasnt talking to you i ment to say that the copywright is bull about the companys cuz there is already a holo mod thats what i was saying sorry but the have been many mods ic Ren Alert is that not copywirhgt then??? im asking cuz i truly do not no the anser sorry for looking like an ass.


There's another halo mod? What game? Show them the site of this other halo mod and see what they do.

Red Alert is copyrighted. But EA has chosen to let us use the stuff from their Command and Conquer games, but this in no way means that they will let us use the stuff from other EA games, or that other companies will do the same.


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Halo mod [message #17805] Wed, 30 April 2003 05:30 Go to previous messageGo to next message
England is currently offline  England
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As long as he doesnt use the HALO Name in the Mod title, then he is fine.

Its the same with the UT2K3 conversion of Star Wars, Lucas Arts didnt say nothing cos the Modding Team a) werent selling it b) didnt use Star Wars in the Title


In the end it doesn't matter if you are who you say you are. You will still mean nothing to me.

When i have kids, everytime i drive past a fast food restaurant, im gonna punch my kid in the face, then they'll never wanna come..
Halo mod [message #17806] Wed, 30 April 2003 05:33 Go to previous messageGo to next message
NeoX is currently offline  NeoX
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http://www.planetbattlefield.com/innercircle/ thta the site
Halo mod [message #17813] Wed, 30 April 2003 05:58 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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England

As long as he doesnt use the HALO Name in the Mod title, then he is fine.



Actually, no... But nice try. Just changing the mod's name wouldn't make it alright. The mod would still contain stuff from the HALO game, like their weapons, vehicles, logos, character names, etc. It would still be infringing on their copyrights.


England

Its the same with the UT2K3 conversion of Star Wars, Lucas Arts didnt say nothing cos the Modding Team a) werent selling it b) didnt use Star Wars in the Title


-> a) Rather or not they're selling it has nothing to do with rather or not they're infringing on their copyrights.

How about...

c) They could be allowing them to use their stuff? Just like how EA is letting us use the material from other CnC games. Does this mean other companies will allow you to use their material? Not even close.

d) Or they just have never noticed this mod? Maybe it has never been brought to their attention.


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Halo mod [message #17820] Wed, 30 April 2003 07:25 Go to previous message
PiMuRho is currently offline  PiMuRho
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Lucasarts, Fox and Disney have a long and well-documented history of shutting down mods using their property. Changing names won't make any difference.

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