Buying armour & health. [message #5238] |
Mon, 10 March 2003 23:26 |
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[sg]the0ne
Messages: 442 Registered: February 2003 Location: Houston, TX
Karma: 0
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Commander |
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I dont mod as of now but think this is an interesting idea.
Is it possible to make a mod that allows for oh say +50health buys
or +100armour buys EXCEPT for the highest level infi ? When I say 'buys' I mean through the PT.
Thanks
The One
yahoo : chapstic25
aim : lamant281
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Buying armour & health. [message #5279] |
Tue, 11 March 2003 05:35 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
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General (1 Star) |
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There is a script that can be used to buy presets when you enter a certain zone. Although it's not from a PT it will take the cash away and spawn a preset at the location specified. This script is called JFW_Preset_Buy and can be added to your map. Other than that the only other way you can buy a weapon is to replace the nuke/ion with a weapon to buy from the PT. these can be changed in the PT settings found unter the global data.
_General Havoc
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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Buying armour & health. [message #5288] |
Tue, 11 March 2003 06:10 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
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General (1 Star) |
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It depends on what DLL your using it will be tested before the new DLL is realease so i can assure you it should work in version 1.1 of the DLL if it is tested and a fault is found with it.
_General Havoc
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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Buying armour & health. [message #5405] |
Tue, 11 March 2003 10:42 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
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General (1 Star) |
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Yeah in theory it would work just by editing the PT settings. That would work great in a sniper type map having to pay 200 to refill, it would make the game work better and people less willing to go back for refills.
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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Buying armour & health. [message #5429] |
Tue, 11 March 2003 11:07 |
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Halo38
Messages: 955 Registered: February 2003 Location: UK
Karma: 0
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Colonel |
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Deafwasp | lol, I hardely ever die unless the n00bs on my side get us doomed. Like the time I was a mendoza and was attacking gdi, and the idiots let a damn medium tank take out the obelisk. I was too far away. But when they started mammy rushing I took out 3 mammys before I died for the first time.
But back on subject, I think all mods should charge for a refill. I do beleive it was the creators original intent to open up a refill menu instead of just refilling you when you clicked on refills. Because in the files are PT icons for Health, armour, ammo, and other powerups. It would be cool if for 1000 credits you could buy armour that doubles your armour, and a needle looking icon that double your health for 1000 creds. But head shots, of course would still kill you.
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If you doubled your health and armour you could take 2 obby Hits! no one would obby walk anymore because you wouldn't need to!!
Online Portfolio - www.chettle1.com
Renegade projects - Halo38's Den hosted by www.laeubi.de
Creator of : C&C_Arid, C&C_Ancients, C&C_Bio, C&C_Duel Arena
Mod Wars Veteran
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Buying armour & health. [message #5658] |
Tue, 11 March 2003 20:12 |
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[sg]the0ne
Messages: 442 Registered: February 2003 Location: Houston, TX
Karma: 0
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Commander |
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So am I to understand someone is currently working on such a project as part of their mod ? If not I may delve into the Rene-Mod world for this reason specificly..then again I may not since mods are used wide spread in the 'general population' of servers...we will see. Thanks for all the feed back !
yahoo : chapstic25
aim : lamant281
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