Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Death sound function
Death sound function [message #489311] Wed, 17 September 2014 23:22 Go to next message
Xpert is currently offline  Xpert
Messages: 1588
Registered: December 2005
Location: New York City
Karma: 0
General (1 Star)
Is there a script or function that can remove the death sound on a soldier object?

http://i32.photobucket.com/albums/d42/XpertMaverick/xpertyankee.jpg

Creator of NetGuard, an IRC network regulator.
Developer of the CloudyServ 0.982-X project.
Developer of the CloudyServ Ren-X bot.

Part time streamer - https://twitch.tv/gg_wonder
Re: Death sound function [message #489470 is a reply to message #489311] Wed, 01 October 2014 05:09 Go to previous message
sla.ro(master) is currently offline  sla.ro(master)
Messages: 610
Registered: September 2010
Location: Romania
Karma: 0
Colonel
I don't think is possible, is an engine call, only if you hack the engine and stop sending the sound, not sure if client plays it automatically or server sends it. The only way to do it would be to disable it from objects.ddb.

Creator of Mutant Co-Op
Developer of LuaTT
Previous Topic: Is there anyway to prevent the soldier death animation from playing?
Next Topic: Note to mappers regarding elevators and other building parts/tiles
Goto Forum:
  


Current Time: Wed Dec 18 00:07:38 MST 2024

Total time taken to generate the page: 0.00582 seconds