Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Infantry Barracks WIP
Infantry Barracks WIP [message #468428] Mon, 04 June 2012 18:06 Go to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
This is the last structure I'm working on for Noddingham's release. The interior is mostly done, but I haven't finished putting textures on it yet. The exterior's camouflage can be removed, not sure if I want to keep it in accordance with the original game's renders or leave it similar to Renegade's bare metal Barracks.

I prefer the rectangular doors versus the egg-shaped doors from the reference model, but I'm not sure if I like the camouflage or not. Let me know what you think.

http://images.wikia.com/cnc/images/4/4a/Barracks_cnc_screen01.png

http://www.3dholmes.com/images/PYLE.gif

http://www.3dholmes.com/images/barracks3.jpg

http://www.3dholmes.com/images/barracks4.jpg

http://www.3dholmes.com/images/barracks5.jpg

No camouflage:

http://www.3dholmes.com/images/barracks6.jpg
Re: Infantry Barracks WIP [message #468429 is a reply to message #468428] Mon, 04 June 2012 18:33 Go to previous messageGo to next message
NACHO-ARG is currently offline  NACHO-ARG
Messages: 397
Registered: October 2010
Karma: 0
Commander
looks good, but how you plan to make the doors work? about the texture i like more the camouflage one.

[Updated on: Mon, 04 June 2012 18:35]

Report message to a moderator

Re: Infantry Barracks WIP [message #468430 is a reply to message #468428] Mon, 04 June 2012 18:45 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
The doors will slide sideways as you come inside.
Re: Infantry Barracks WIP [message #468433 is a reply to message #468428] Mon, 04 June 2012 21:30 Go to previous messageGo to next message
Mauler
Messages: 448
Registered: May 2003
Location: Alberta, Canada
Karma: 0
Commander
The bare metal is more aesthetically pleasing to me personally Thumbs Up
Re: Infantry Barracks WIP [message #468435 is a reply to message #468428] Mon, 04 June 2012 21:46 Go to previous messageGo to next message
E! is currently offline  E!
Messages: 70
Registered: February 2004
Karma: 0
Recruit
it seems to me that in the reference pictures only the right building has camouflage while the left one is blank metal. probably try that mixture. i like both of them and +1 for the rectangular doors.

<<SCUD-Storm Origin Creator>>
Re: Infantry Barracks WIP [message #468437 is a reply to message #468428] Mon, 04 June 2012 22:09 Go to previous messageGo to next message
NACHO-ARG is currently offline  NACHO-ARG
Messages: 397
Registered: October 2010
Karma: 0
Commander
i like the doors but due to his size, they could represent a problem when ppl lags, sure the consep is good but keep in mind that factor, even with ren´s normal doors sometimes i enter a building to later warp back and find out i am actualy out side of it. i know my connection sucks but also know this has hapened to way more ppl than just me.
Re: Infantry Barracks WIP [message #468442 is a reply to message #468428] Tue, 05 June 2012 01:01 Go to previous messageGo to next message
iRANian is currently offline  iRANian
Messages: 4308
Registered: April 2011
Karma: 0
General (4 Stars)
Looks good.

Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases
Re: Infantry Barracks WIP [message #468451 is a reply to message #468428] Tue, 05 June 2012 13:37 Go to previous messageGo to next message
yesfish is currently offline  yesfish
Messages: 16
Registered: May 2012
Karma: 0
Recruit
The doors are a good choice in comparison to those round things I think. The in game barracks if you take a look, the right barracks has camo on it but it's subtle, almost like it's a shadow.

The metal paneling seems like an asthetic problem, there's like 70 ultra high-contrast horizontal black lines per barrack. More emphasis on panels rather than individual bars - especially for a structure build by the conyard?


Something interesting, in IRL barracks lines tend to be vertical, probably to allow rain/wind to flow.

http://www.all-shelters.com/rop.html
http://www.steelmasterestructuras.com/wp-content/uploads/2009/01/steel-military- barracks-california.gif
http://thevintageaviator.co.nz/files/images/archive-photos-album-2/preview/061-b ritish-troops-outside-barracks.preview.jpg
Re: Infantry Barracks WIP [message #468453 is a reply to message #468428] Tue, 05 June 2012 14:57 Go to previous messageGo to next message
Generalcamo is currently offline  Generalcamo
Messages: 522
Registered: October 2010
Karma: 0
Colonel
Release both versions. I can see the Camo version used in maps that are in grassy areas, like Noddingham (at least when I last saw it), and the metal version used in more urban-like bases, like the one in Fjords.

I also recommend making the camo texture additive, so that it can easily be modified between maps. A snow camo in a snow map, a desert camo in a desert map, etc...
Re: Infantry Barracks WIP [message #468464 is a reply to message #468428] Tue, 05 June 2012 18:29 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
http://www.scalehobbyist.com/images/products/ITL/ITL00006163/ITL00006163_1_l.jpg

http://4.bp.blogspot.com/-ACKQiNFkAqg/TqPsf8KEdwI/AAAAAAAAC1o/bcYhxStWDDA/s1600/F%2526T+Quonset+Hut+10.jpg

I'm sticking with the horizontal corrugated metal, but thanks for the advice. I should be working on Noddingham again soon.
Re: Infantry Barracks WIP [message #468477 is a reply to message #468428] Wed, 06 June 2012 02:24 Go to previous messageGo to next message
Blazea58 is currently offline  Blazea58
Messages: 408
Registered: May 2003
Karma: 0
Commander
I like it how it is, but you have to make sure the flag you make for it is large since it casts its shadow on the reference model from in-game. The doors do look a little bit thin, but if there is a back door on them, at least it would add more ways in and out.

For the interior, it would be nice if you connected both structures together underground. As for how much room is inside, the last Reference picture you showed, makes everything inside seem so tiny, and would probably need at least a staircase leading down to a lower floor where the Mct would be contained.


http://i175.photobucket.com/albums/w125/Blaze558/ECW_WebBanner1.jpg
Re: Infantry Barracks WIP [message #468522 is a reply to message #468428] Wed, 06 June 2012 19:36 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
I'm using the same design I put into the Allied Barracks for RA:APB years ago. There will be an entrance to the basement on the floor of both buildings. The reference I'm using isn't at the same scale that the structure itself is at. It's about 20% larger.
Re: Infantry Barracks WIP [message #470146 is a reply to message #468428] Thu, 28 June 2012 08:08 Go to previous message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
FWIW, I'm still working on this. I just bought a new house, so my time is short right now. Here's hoping everything smooths out soon so I can finish this up.
Previous Topic: Proper lightmapping in renegade will soon be possible
Next Topic: debug help
Goto Forum:
  


Current Time: Wed Dec 18 01:06:34 MST 2024

Total time taken to generate the page: 0.00863 seconds