GDI whoops butt. [message #-964833] |
Sun, 03 November 2002 11:12 |
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Alright admit it GDI is way better than Nod. Orcas dominate Apaches. Havoc reaks on Sakura. And PIC Sydney reigns Ion Cannon crap on Raveshaw every day of the week and your wondering why I'm putting this under Tactics & Strategies because a good tactic AND strategy is be GDI. If anyone thinks Nod is better post your reason why here and I'll tell you why GDI dominates over your crappy thought that Nod rules.
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GDI whoops butt. [message #-964832] |
Sun, 03 November 2002 11:21 |
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GDI might be superior, but only because of med tanks being the best tanks. Also the GDI APC is a little better because it is narrower and a little more manueverable, but not for any of the reasons you mentioned.
I might prefer Nod on certain maps, especially if there are no base defenses. Havoc better than Sakura? no dofference imo. Oh 1 more thing:
http://www.gamerz232.org/images/bobbythekitten.jpg
KTHX
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GDI whoops butt. [message #-964831] |
Sun, 03 November 2002 11:53 |
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Bobbythekitten will whoop all your asses! lol thats great. I think Nod is better, Bh chain gunners Reak Havco on tanks. No D maps Sbh with a Stank or a sniper far a away can easily take out a building (With Nuke(DUh!)) For tanks, i find the Light easy to get around with as well as stanks.nothing like running over unsuspecting People. The only Way Gdi Over Powers Nod is because of the tanks, and some infantry. But Gdi is often the Center of Cheaters, Gdi tunneling, Base to base on 2 maps! I don't see any Expolits for nod, none at all....
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GDI whoops butt. [message #-964830] |
Sun, 03 November 2002 14:24 |
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I completely disagree. I think that Nod is better in so many different ways. For one they have 4 different kind of rushes. You can buggy rush, flame rush, stealth rush(tank or bh), and apc rush. The only thing the gdi can rush with is apc. Second if Nod gets sieged which might happen with it's more powerful tanks, nod can use black hands stealth and chaingun. Which eat up armor at an alarming pace. Then Nod wins by points. Also their vehicles while weaker are more mobile and you can actually dodge tanks shells. You should practice doing that. Their infantry just kicks arse and many maps give them the advantage on beaconing field is a good example of this.
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GDI whoops butt. [message #-964829] |
Sun, 03 November 2002 14:53 |
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quote: Originally posted by Laser2150: Bobbythekitten will whoop all your asses! lol thats great. I think Nod is better, Bh chain gunners Reak Havco on tanks. No D maps Sbh with a Stank or a sniper far a away can easily take out a building (With Nuke(DUh!)) For tanks, i find the Light easy to get around with as well as stanks.nothing like running over unsuspecting People. The only Way Gdi Over Powers Nod is because of the tanks, and some infantry. But Gdi is often the Center of Cheaters, Gdi tunneling, Base to base on 2 maps! I don't see any Expolits for nod, none at all....
Actually there is one exploit for Nod on a map but I dare not speak the map or how to do it.
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GDI whoops butt. [message #-964827] |
Sun, 03 November 2002 19:48 |
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Both sides have their strong/weak points, but yes overall i think GDI are superior. But Havoc owns Sakura?????????????????? They are just about the same, but if anything Sakura is better than Havoc because she is a thinner target, and can hide in the shadows easier.
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GDI whoops butt. [message #-964826] |
Sun, 03 November 2002 23:25 |
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quote: Originally posted by aimforyourhead: Alright admit it GDI is way better than Nod. Orcas dominate Apaches. Havoc reaks on Sakura. And PIC Sydney reigns Ion Cannon crap on Raveshaw every day of the week and your wondering why I'm putting this under Tactics & Strategies because a good tactic AND strategy is be GDI. If anyone thinks Nod is better post your reason why here and I'll tell you why GDI dominates over your crappy thought that Nod rules.
I love nod more because of it's flame & stealth tanks. It has a great power when they rush together. One day in under.mix, 9 flame tanks rush to the agt and destory it in 5-7 secs.
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GDI whoops butt. [message #-964825] |
Mon, 04 November 2002 01:22 |
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quote: Originally posted by aimforyourhead: Alright admit it GDI is way better than Nod. Orcas dominate Apaches. Havoc reaks on Sakura. And PIC Sydney reigns Ion Cannon crap on Raveshaw every day of the week and your wondering why I'm putting this under Tactics & Strategies because a good tactic AND strategy is be GDI. If anyone thinks Nod is better post your reason why here and I'll tell you why GDI dominates over your crappy thought that Nod rules.
I like Nod so much more then GDI. GDI's stuff is just boring.
It's easy to beat the GDI punk asses =O [ November 04, 2002, 08:22: Message edited by: generalfox ]
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GDI whoops butt. [message #-964824] |
Mon, 04 November 2002 01:51 |
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quote: Originally posted by aimforyourhead: Alright admit it GDI is way better than Nod. Orcas dominate Apaches. Havoc reaks on Sakura. And PIC Sydney reigns Ion Cannon crap on Raveshaw every day of the week and your wondering why I'm putting this under Tactics & Strategies because a good tactic AND strategy is be GDI. If anyone thinks Nod is better post your reason why here and I'll tell you why GDI dominates over your crappy thought that Nod rules.
Hmmm -- in the right hands - a P-51 can beat a Me-262.
If you can use the strengths and weakness of the units you use and fight against you can overcome any player in the field.
Saying one side has more chance of winning is wrong any amount of in game time would of told you that.
All the units are pretty well balanced the Snipers are the same the PIC/Ravies are the same so where are you getting this info?
Of course in your closing statement you all ready show you have a closed mind --- so this will fall on deaf ears.
So - IMHO - this is not a tactic.....
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GDI whoops butt. [message #-964823] |
Mon, 04 November 2002 02:02 |
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quote: Originally posted by tkhyuri: quote: Originally posted by aimforyourhead: Alright admit it GDI is way better than Nod. Orcas dominate Apaches. Havoc reaks on Sakura. And PIC Sydney reigns Ion Cannon crap on Raveshaw every day of the week and your wondering why I'm putting this under Tactics & Strategies because a good tactic AND strategy is be GDI. If anyone thinks Nod is better post your reason why here and I'll tell you why GDI dominates over your crappy thought that Nod rules.
I love nod more because of it's flame & stealth tanks. It has a great power when they rush together. One day in under.mix, 9 flame tanks rush to the agt and destory it in 5-7 secs.
Vehicle limit is 8!!!!
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GDI whoops butt. [message #-964822] |
Mon, 04 November 2002 03:28 |
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quote: Originally posted by KIRBY098: quote: Originally posted by tkhyuri: quote: Originally posted by aimforyourhead: Alright admit it GDI is way better than Nod. Orcas dominate Apaches. Havoc reaks on Sakura. And PIC Sydney reigns Ion Cannon crap on Raveshaw every day of the week and your wondering why I'm putting this under Tactics & Strategies because a good tactic AND strategy is be GDI. If anyone thinks Nod is better post your reason why here and I'll tell you why GDI dominates over your crappy thought that Nod rules.
I love nod more because of it's flame & stealth tanks. It has a great power when they rush together. One day in under.mix, 9 flame tanks rush to the agt and destory it in 5-7 secs.
Vehicle limit is 8!!!!
lol, it's 9
Harvesters Remember
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GDI whoops butt. [message #-964820] |
Tue, 05 November 2002 04:19 |
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I know why this post proclaims GDI to have better units, but I disagree. Have you ever seen a flamethrower take on a grenadier? Even odds, I tell ya.
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GDI whoops butt. [message #-964819] |
Tue, 05 November 2002 04:43 |
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quote: Originally posted by The Real Gizbotvas: I know why this post proclaims GDI to have better units, but I disagree. Have you ever seen a flamethrower take on a grenadier? Even odds, I tell ya.
shotgunners = Flame infantries worst nightmare
Lazer Chain gunners = the ownage. I killed a mammoth tank up close and personal the other day with one. All by myself too
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GDI whoops butt. [message #-964817] |
Tue, 05 November 2002 07:54 |
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quote: Originally posted by generalfox: Lazer Chain gunners = the ownage. I killed a mammoth tank up close and personal the other day with one. All by myself too [/QB]
I love when a Mammoth retreats from a lasar chain gunner. Talk about laying some serious firepower for only 450. Put two of them together, and you can break a medium tank blockade, and WIN.
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GDI whoops butt. [message #-964815] |
Tue, 05 November 2002 20:45 |
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no way no way!
Nods better the GDI, the tech doesnt make the side better, any good player in a mobile artilery can take out a medium tank no problem
Orca v Apache, even fight
Sakura v Havoc no difference, ones male , other female,
stealth tanks rock, for rushes especially on C&C City
SBH are good for nuking
clear nod is better
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GDI whoops butt. [message #-964814] |
Tue, 05 November 2002 22:50 |
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Artilary = better then MRLS (MRLS is best for air units and buildings in my opinion, it's semi good for vehicles, but not best, and sucks straight out agenist infantry)
I have to admit, I like Havocs extra outfits better then Sakura's one extra outfit.
GDI doesn't have any really good anti-stealth units
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GDI whoops butt. [message #-964813] |
Sun, 10 November 2002 01:13 |
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quote: Originally posted by aimforyourhead: Alright admit it GDI is way better than Nod. Orcas dominate Apaches. Havoc reaks on Sakura. And PIC Sydney reigns Ion Cannon crap on Raveshaw every day of the week and your wondering why I'm putting this under Tactics & Strategies because a good tactic AND strategy is be GDI. If anyone thinks Nod is better post your reason why here and I'll tell you why GDI dominates over your crappy thought that Nod rules.
Your only excuse for writing this is you have a brain tumor. How the **** do you reason that an orca is better than an apache, PIC is better than Raveshaw, and Havoc is better than Sakura. Apache and orca are equals, your ****ty logic is probably you think the orca looks cooler, so its better. Havoc and Sakura are equals, there is no reasoning otherwise. A PIC IS more powerful than a railgun, but the railgun reloads faster, and the PIC often has a second delay before it fires.
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GDI whoops butt. [message #-964810] |
Mon, 11 November 2002 07:37 |
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Cloak and laser chaingunner were better then the gunner and patch. For starters, the LCG cannot be dodged. It has a "instant velocity", rockets can be dodged. I've used Gunner as people-killer before (usually against inattentives).
While patch is a very efficient people killer, he can't do much against tanks, whereas lasers can do fair damage against armor.
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GDI whoops butt. [message #-964809] |
Thu, 14 November 2002 17:46 |
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This discussion doesn't mean anything, cause in the end no sane host would allow unfair teams like 10:20 just because people like NOD... So, you have to live with what you get and get the best out of it. period.
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