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Re: VFX Beurs [message #407747 is a reply to message #407669] |
Tue, 20 October 2009 04:10 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Omar007
Messages: 1711 Registered: December 2007 Location: Amsterdam
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General (1 Star) |
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I went last year and you meet all kinds of people.
Even publishers for game magazines ![Razz](images/smiley_icons/icon_razz.gif)
And it's just really interesting to see it all even if you aren't really going into design itself
This year Guerilla Gaming should be there ^^ (makers of Killzone)
[Updated on: Tue, 20 October 2009 04:12] Report message to a moderator
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Re: VFX Beurs [message #407930 is a reply to message #407669] |
Wed, 21 October 2009 15:53 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) |
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Omar007
Messages: 1711 Registered: December 2007 Location: Amsterdam
Karma: 0
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General (1 Star) |
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Went today and it was pretty awesome ^^
Guerilla Gaming talked about there workflow, problems they came across, solved these and also demonstrated the evolvement of Killzone 1 to 2
Also NVIDIA gave a presentation on the new techniques for rendering (on the GPU instead of on the CPU, which saves them alot of time and a whole server farm less needed)
Further more i went to the presentations of 3DSMax and Maya (2010 versions) and their beginner introductions.
Gave me pritty good info so i can try some modeling stuff beside my programming for some change ^^
(they adviced me 3DSMax as beginner, and for the W3D engine plugin that runs on 8 )
[Updated on: Wed, 21 October 2009 15:56] Report message to a moderator
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