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Whats Wrong...? [message #403992] Sat, 26 September 2009 13:37 Go to next message
SSIDJTHED is currently offline  SSIDJTHED
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For some reason, when i made a map, converted it, added waypaths and objects changes, and when i convert all that to a .mix, the objects.ddb didnt work in there, i double checked to make sure it was in there and it WAS. What is wrong?
Re: Whats Wrong...? [message #403998 is a reply to message #403992] Sat, 26 September 2009 14:05 Go to previous messageGo to next message
cnc95fan is currently offline  cnc95fan
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Huh?
Objects.ddb doesn't need to be included with maps unless you made changes to any of the in game features
Re: Whats Wrong...? [message #404000 is a reply to message #403992] Sat, 26 September 2009 14:13 Go to previous messageGo to next message
SSIDJTHED is currently offline  SSIDJTHED
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I did its a "racing" mod Rocked Over
Re: Whats Wrong...? [message #404001 is a reply to message #403992] Sat, 26 September 2009 14:14 Go to previous messageGo to next message
SSIDJTHED is currently offline  SSIDJTHED
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And i did modify the objects in LevelEdit and extracted my map to .mix, tested it, and it didnt work!
Re: Whats Wrong...? [message #404007 is a reply to message #403992] Sat, 26 September 2009 14:58 Go to previous messageGo to next message
cnc95fan is currently offline  cnc95fan
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Export it as a pkg
Re: Whats Wrong...? [message #404034 is a reply to message #403992] Sat, 26 September 2009 20:23 Go to previous message
Veyrdite is currently offline  Veyrdite
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Mix DOES NOT INCLUDE object.ddb. Pkg does however, and that is why pkgs are bloated.

When you 'temp' a preset it is held in another file that is included in both packages and mixes. When a mix map starts it oveerlaps the objects with the temps.


WOL: Veyrdite Previously: Dthdealer ( a long time ago )
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