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Edit the mission levels in LE [message #394689] Sat, 11 July 2009 05:26 Go to next message
Vaati19 is currently offline  Vaati19
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I have got that idea to change a little in the mission maps, but when I export it as .mix in LE, and sends it to my server, my renegade crashes when I try to join the server.
What am I doing wrong ??

[Updated on: Sat, 11 July 2009 05:27]

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Re: Edit the mission levels in LE [message #394702 is a reply to message #394689] Sat, 11 July 2009 08:55 Go to previous messageGo to next message
YazooGang is currently offline  YazooGang
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You need to save the map. "File-Save as" and then name is exactly like its original name. Then goto the modpackage folder or that map and goto the Levels folder. find a .ldd file and .dds(if there is one) and paste it at FDS/Server/Data. There you go!
And, only objects from the Objects tree will show up. None of the tiles or terrain stuff will be there.

Edit: You can only create new Spawn presets. If you like make a new vehicle preset, the server wont crash but the client will.

[Updated on: Sat, 11 July 2009 08:57]

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Re: Edit the mission levels in LE [message #394761 is a reply to message #394689] Sun, 12 July 2009 04:30 Go to previous messageGo to next message
Vaati19 is currently offline  Vaati19
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But if I place the object.ddb in the server folder, should it crash then?
Can I add scriptzones whitout problems?
Re: Edit the mission levels in LE [message #394774 is a reply to message #394761] Sun, 12 July 2009 08:01 Go to previous messageGo to next message
YazooGang is currently offline  YazooGang
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Ok, lol. You goto the ssgm.ini and find (CTRL+F) "ObjectsFile" You should find 2 of them. Ok, you need to edit the one that does NOT have a ; before it. Ok, it should look like this "ObjectsFile=gm". Save that and then copy the objects.dds from your preset folder in level edit and put it in the server/data folder. rename it from objects.dds to objects.gm

IF: If you just see "Objects", then click Tools-Folder Options. A window should pop up. Goto the View tab. Find and check the "Hide extinctions for known file types" and click OK.


Re: Edit the mission levels in LE [message #394775 is a reply to message #394689] Sun, 12 July 2009 08:22 Go to previous messageGo to next message
Vaati19 is currently offline  Vaati19
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How should I load the map? If I load the ldd file I cannot join the server. And if I chose the "normal" map, nothing is changed
Re: Edit the mission levels in LE [message #394780 is a reply to message #394775] Sun, 12 July 2009 09:33 Go to previous messageGo to next message
YazooGang is currently offline  YazooGang
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For example. you modded Walls flying. The map you choose is C&C_Walls_Flying.mix and the ldd file should be C&C_Walls_Flying.ldd. You choose the mix file and ldd is the file that mods the mix file.

Here i made an example for you.

Download that and put it in your Server/Data folder.
This will add two switches outside warfactories wall and you come, hit e and one gives you a char, another gives a vehicle behind you. You need to pick walls flying as the map.


Just one more thing. You said editing missons right? Well, just to tell that you cant edit m09.


  • Attachment: walls.rar
    (Size: 409.85KB, Downloaded 73 times)
Re: Edit the mission levels in LE [message #394785 is a reply to message #394689] Sun, 12 July 2009 10:07 Go to previous messageGo to next message
Vaati19 is currently offline  Vaati19
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I edit the M00_Tutorial and M01
Thanks a lot for the example Very Happy
Re: Edit the mission levels in LE [message #394805 is a reply to message #394689] Sun, 12 July 2009 11:57 Go to previous messageGo to next message
Vaati19 is currently offline  Vaati19
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A question, can you add bots to the level by making spawners?
Re: Edit the mission levels in LE [message #394808 is a reply to message #394805] Sun, 12 July 2009 12:34 Go to previous messageGo to next message
YazooGang is currently offline  YazooGang
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Are you asking if its possible or me to do it?
Re: Edit the mission levels in LE [message #394810 is a reply to message #394689] Sun, 12 July 2009 12:36 Go to previous messageGo to next message
Vaati19 is currently offline  Vaati19
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How to do it ^^
My english is not the best
Re: Edit the mission levels in LE [message #394811 is a reply to message #394810] Sun, 12 July 2009 12:37 Go to previous messageGo to next message
YazooGang is currently offline  YazooGang
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Your english is good. English is wierd sometimes. Thats why i asked the question.
Yes, i have put bots in a server side map. They worked but i forgot how to do it tho.
Re: Edit the mission levels in LE [message #395164 is a reply to message #394689] Thu, 16 July 2009 06:38 Go to previous messageGo to next message
Vaati19 is currently offline  Vaati19
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Some1 who knows how to do?
Re: Edit the mission levels in LE [message #395184 is a reply to message #394689] Thu, 16 July 2009 09:22 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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Bots are no Problemm but serverside they walk to laggy
Re: Edit the mission levels in LE [message #395185 is a reply to message #394689] Thu, 16 July 2009 09:35 Go to previous messageGo to next message
Vaati19 is currently offline  Vaati19
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Do you know how to do serverside bots? Tell me then Razz
Re: Edit the mission levels in LE [message #395186 is a reply to message #394689] Thu, 16 July 2009 09:38 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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You need to edit the Existing Object Spawners taht easyer by replacing the presets in the settings

easyer is this: www.renhelp.net

[Updated on: Thu, 16 July 2009 09:38]

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Re: Edit the mission levels in LE [message #395187 is a reply to message #394689] Thu, 16 July 2009 09:42 Go to previous messageGo to next message
Vaati19 is currently offline  Vaati19
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Can I mod the soldiers that shall be spawned?
Re: Edit the mission levels in LE [message #395206 is a reply to message #394689] Thu, 16 July 2009 11:42 Go to previous message
Vaati19 is currently offline  Vaati19
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I did as it Reborn did in his tutorial
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