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C&C Castle Progress [message #381982] Wed, 22 April 2009 13:51 Go to next message
Di3HardNL is currently offline  Di3HardNL
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I am making a new map for Renegade Sniper mode. It will exist out of a couple of small tunnels and chambers from a castle look a like.

I am not adding to much stuff otherwise it will lag, just some decoration Smile

I have made the chamber for where the NOD spawns now and also a stairs which goes down this stairs will lead to the main room. Only I need ideas what the main room should look like. This will be the place were the most fighting takes place.
Obviously GDI gets the same kind of room where they spawn and also a stair which goes down.

Here are some screenshots of what I made so far. Any comments/suggestions are welcome.

http://i236.photobucket.com/albums/ff5/Di3HardNL/lastss.png
http://i236.photobucket.com/albums/ff5/Di3HardNL/ScreenShot348.png
http://i236.photobucket.com/albums/ff5/Di3HardNL/ScreenShot349.png
http://i236.photobucket.com/albums/ff5/Di3HardNL/ScreenShot350.png
http://i236.photobucket.com/albums/ff5/Di3HardNL/ScreenShot351.png
http://i236.photobucket.com/albums/ff5/Di3HardNL/ScreenShot353.png


http://i236.photobucket.com/albums/ff5/Di3HardNL/Di3Logo-1.jpg

Visit My website to download all kind of models for Renegade! Also learn how to create your own stuff with my tutorials!
www.renegademodels.tk

Check out my video's on my Youtube profile!
http://www.youtube.com/user/Di3HardNL

[Updated on: Wed, 22 April 2009 13:54]

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Re: C&C Castle Progress [message #381989 is a reply to message #381982] Wed, 22 April 2009 14:18 Go to previous messageGo to next message
slosha is currently offline  slosha
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nice job.. you should make a "duck hunt" map too. If you play halo 3 you'll know what I'm talking about.

The road I cruise is a bitch now, baby.
Re: C&C Castle Progress [message #382031 is a reply to message #381982] Wed, 22 April 2009 23:20 Go to previous messageGo to next message
Dreganius is currently offline  Dreganius
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LOLKane. Excellent map In Love

http://www.ren40k.net/RenX40kSignature.jpg
Heresy grows from idleness!
Re: C&C Castle Progress [message #382042 is a reply to message #382031] Wed, 22 April 2009 23:49 Go to previous messageGo to next message
Scrin is currently offline  Scrin
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ahh lol, reticle Listen

Re: C&C Castle Progress [message #382064 is a reply to message #381982] Thu, 23 April 2009 01:06 Go to previous messageGo to next message
Gohax is currently offline  Gohax
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Looks nice bro Razz

http://i453.photobucket.com/albums/qq252/DOT_HaLo/hawke.png
Quote:

·OTBot·Gohax killed beerfull4 (Black Hand Sniper/Sniper Rifle Vs. Deadeye/Sniper Rifle).
·OTBot·beerfull4: see that for sure a auto aim
·OTBot·beerfull4: u know how i can tell
·OTBot·Gohax: LOL
·OTBot·Gohax: how can you tell?
·OTBot·beerfull4: becuz your american and americans are like that
·OTBot·Gohax: LOL!
·OTBot·beerfull4 has left the game.

Re: C&C Castle Progress [message #382072 is a reply to message #381989] Thu, 23 April 2009 01:56 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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2GLOCK9S wrote on Thu, 23 April 2009 00:18

nice job.. you should make a "duck hunt" map too. If you play halo 3 you'll know what I'm talking about.

index.php?t=getfile&id=10321&private=0
Way ahead of you.
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Re: C&C Castle Progress [message #382075 is a reply to message #381982] Thu, 23 April 2009 02:01 Go to previous messageGo to next message
Omar007 is currently offline  Omar007
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i lol'd at Kane Razz

Nice map Thumbs Up


http://tiberiumredux.omarpakker.nl/Old Unused Parts/Plaatjes/PromoteBanner_Hades_small.jpg
Re: C&C Castle Progress [message #382078 is a reply to message #381982] Thu, 23 April 2009 02:15 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
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Thanks for the replies.

And I have added the main room now Smile I hope you all like it.

This is what is left to do:

-Adding different decoration to GDI's room, and make the stairs lead to the main room.
-Add torches in every room. The main room will have normal orange flame on its torch, Nod's room will have red, and GDI's yellow.
-Add yellow lightmap to GDI's room.
-Add red lightmap to Nod's room.
-Add skeletons against the wall in the main room.

I think that would be enough to have a fight in a cool map Big Grin

http://i236.photobucket.com/albums/ff5/Di3HardNL/ScreenShot354.png
http://i236.photobucket.com/albums/ff5/Di3HardNL/ScreenShot355.png
http://i236.photobucket.com/albums/ff5/Di3HardNL/ScreenShot356.png


http://i236.photobucket.com/albums/ff5/Di3HardNL/Di3Logo-1.jpg

Visit My website to download all kind of models for Renegade! Also learn how to create your own stuff with my tutorials!
www.renegademodels.tk

Check out my video's on my Youtube profile!
http://www.youtube.com/user/Di3HardNL

[Updated on: Thu, 23 April 2009 02:19]

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Re: C&C Castle Progress [message #382104 is a reply to message #382078] Thu, 23 April 2009 08:56 Go to previous messageGo to next message
LR01 is currently offline  LR01
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Colonel
nice, tunnel is canyon style (hide behind the many cover objects) which is good for sniping.

(you did added a secret room right?(don't need to answer this))
The ceiling is very ugly on some screens (stretched)
nice paintings


Moding can be real Fun...
Re: C&C Castle Progress [message #382110 is a reply to message #381982] Thu, 23 April 2009 09:41 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
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Thanks. And yes I add pilars to hide behind it. Only I won't add a secret room I think Wink And I just saw I forgot to texture the ceiling Razz I'll fix it.

http://i236.photobucket.com/albums/ff5/Di3HardNL/Di3Logo-1.jpg

Visit My website to download all kind of models for Renegade! Also learn how to create your own stuff with my tutorials!
www.renegademodels.tk

Check out my video's on my Youtube profile!
http://www.youtube.com/user/Di3HardNL
Re: C&C Castle Progress [message #382121 is a reply to message #381982] Thu, 23 April 2009 11:15 Go to previous messageGo to next message
JsxKeule is currently offline  JsxKeule
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looooooooooooooooooooooooool^^



index.php?t=getfile&id=10322&private=0


http://www.xxlimg.com/images/rr0qqh9t635mn3qnfolp.gif
Re: C&C Castle Progress [message #382123 is a reply to message #381982] Thu, 23 April 2009 11:20 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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Permabanned for trying and failing DDoS
add some Chucky Bots x'D nice map dude :'D
Re: C&C Castle Progress [message #382126 is a reply to message #381982] Thu, 23 April 2009 11:46 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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don't like the paintings. Put some realistic paintings like in real castle Big Grin
Re: C&C Castle Progress [message #382127 is a reply to message #381982] Thu, 23 April 2009 11:49 Go to previous messageGo to next message
u6795 is currently offline  u6795
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Very cool map, the paintings add some lulz. Kane is also very badass. Great work.

My only critique is to perhaps pick a better name? Castle is kind of boring and has probably been used before.


yeah

[Updated on: Thu, 23 April 2009 11:53]

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Re: C&C Castle Progress [message #382151 is a reply to message #381982] Thu, 23 April 2009 13:13 Go to previous messageGo to next message
Tupolev TU-95 Bear is currently offline  Tupolev TU-95 Bear
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nice job xD

when its done
i hope kane wont ask me to sit with him xD


Decent people


Quotes or w/e

Re: C&C Castle Progress [message #382295 is a reply to message #381982] Fri, 24 April 2009 01:41 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
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Thanks guys Big Grin
the map has now a total of 5300 polygons. But I figured out the 2 couch I use from turbosquid.com have a total of 2844 polygons Dont Get It So I am going to make a new couch myself:P


http://i236.photobucket.com/albums/ff5/Di3HardNL/Di3Logo-1.jpg

Visit My website to download all kind of models for Renegade! Also learn how to create your own stuff with my tutorials!
www.renegademodels.tk

Check out my video's on my Youtube profile!
http://www.youtube.com/user/Di3HardNL
Re: C&C Castle Progress [message #382497 is a reply to message #381982] Sat, 25 April 2009 04:01 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
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The map is done Very Happy To bad I have to work now. But after that I will make a video and I will give a link for its beta so people can test it Big Grin

http://i236.photobucket.com/albums/ff5/Di3HardNL/Di3Logo-1.jpg

Visit My website to download all kind of models for Renegade! Also learn how to create your own stuff with my tutorials!
www.renegademodels.tk

Check out my video's on my Youtube profile!
http://www.youtube.com/user/Di3HardNL
Re: C&C Castle Progress [message #382624 is a reply to message #382078] Sat, 25 April 2009 23:21 Go to previous messageGo to next message
Veyrdite is currently offline  Veyrdite
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Di3HardNL wrote on Thu, 23 April 2009 19:15

http://i236.photobucket.com/albums/ff5/Di3HardNL/ScreenShot356.png

Gman?

BTW, to pose the characters do you have to import the models and export them using a different skeleton W3D file?


WOL: Veyrdite Previously: Dthdealer ( a long time ago )

[Updated on: Sat, 25 April 2009 23:22]

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Re: C&C Castle Progress [message #382633 is a reply to message #382624] Sun, 26 April 2009 01:10 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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Dthdealer wrote on Sun, 26 April 2009 09:21

Di3HardNL wrote on Thu, 23 April 2009 19:15

http://i236.photobucket.com/albums/ff5/Di3HardNL/ScreenShot356.png

Gman?

BTW, to pose the characters do you have to import the models and export them using a different skeleton W3D file?

since those models don't move, they don't require a skeleton at all.
Re: C&C Castle Progress [message #382652 is a reply to message #381982] Sun, 26 April 2009 04:27 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
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Thats correct. I simply imported the character and moved its verticles to different positions.

I had no time yesterday to make the video, but I will do it now


http://i236.photobucket.com/albums/ff5/Di3HardNL/Di3Logo-1.jpg

Visit My website to download all kind of models for Renegade! Also learn how to create your own stuff with my tutorials!
www.renegademodels.tk

Check out my video's on my Youtube profile!
http://www.youtube.com/user/Di3HardNL
Re: C&C Castle Progress [message #382754 is a reply to message #381982] Sun, 26 April 2009 14:57 Go to previous message
Muad Dib15 is currently offline  Muad Dib15
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Where's CnC_Amsterdam's_Redlight_District?

[Updated on: Sun, 26 April 2009 14:57]

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