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People not seeing nuke , or ion explosion, and custom hud stuff [message #374285] Sun, 01 March 2009 23:01 Go to next message
Distrbd21 is currently offline  Distrbd21
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I have edited C&C_Canyon and i'm trying to make it so when you die u explosion, but my friend says he don't see it but i do????


also how do i make the custom map overview hud work for a map like if i took Canyon and made it Canyon1.mix how would i get my hud to pick up that its canyon?


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Re: People not seeing nuke , or ion explosion, and custom hud stuff [message #374299 is a reply to message #374285] Mon, 02 March 2009 00:00 Go to previous messageGo to next message
Lone0001 is currently offline  Lone0001
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Quote:

also how do i make the custom map overview hud work for a map like if i took Canyon and made it Canyon1.mix how would i get my hud to pick up that its canyon?


Rename C&C_Canyon.ini to C&C_Canyon2.ini?


Re: People not seeing nuke , or ion explosion, and custom hud stuff [message #374378 is a reply to message #374299] Mon, 02 March 2009 07:51 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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The nuke explosion effect isn't actually attached to the explosion preset itself (same for the Ion as well I'd assume), its actually fired from the beacon as a post cinematic animation I do believe.

Re: People not seeing nuke , or ion explosion, and custom hud stuff [message #374380 is a reply to message #374285] Mon, 02 March 2009 07:56 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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yes it is. It takes some time and the beacon itself explodes
Re: People not seeing nuke , or ion explosion, and custom hud stuff [message #374384 is a reply to message #374380] Mon, 02 March 2009 08:06 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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ErroR wrote on Mon, 02 March 2009 07:56

yes it is. It takes some time and the beacon itself explodes

But the graphic effect isn't part of the explosion, it just has a shiny white glow that appears in the air if you use the explosion preset all by itself.


Re: People not seeing nuke , or ion explosion, and custom hud stuff [message #374385 is a reply to message #374285] Mon, 02 March 2009 08:42 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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yeah
Re: People not seeing nuke , or ion explosion, and custom hud stuff [message #374503 is a reply to message #374285] Mon, 02 March 2009 18:06 Go to previous messageGo to next message
Distrbd21 is currently offline  Distrbd21
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Colonel

so how would i get it so when u die ppl see the explosion?

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Re: People not seeing nuke , or ion explosion, and custom hud stuff [message #374505 is a reply to message #374285] Mon, 02 March 2009 18:11 Go to previous messageGo to next message
Genesis2001
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Attach_Script_Once(obj, "JFW_Blow_Up_On_Death", "Explosion_IonCannonBeacon");
Re: People not seeing nuke , or ion explosion, and custom hud stuff [message #374516 is a reply to message #374505] Mon, 02 March 2009 18:45 Go to previous messageGo to next message
Distrbd21 is currently offline  Distrbd21
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Zack wrote on Mon, 02 March 2009 19:11

Attach_Script_Once(obj, "JFW_Blow_Up_On_Death", "Explosion_IonCannonBeacon");


thank you your the man.

now can i temp one and have it work to? so i can make it a little bigger?


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Re: People not seeing nuke , or ion explosion, and custom hud stuff [message #374592 is a reply to message #374285] Tue, 03 March 2009 08:01 Go to previous message
Genesis2001
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No.

Just attach the script with the explosion preset as the parameter...
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