Single player too easy/ too short? [message #-976270] |
Tue, 02 April 2002 08:14 |
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I finished Single player some days ago on commando and frankly... it was a piece of cake most of it... I finished it in something like 3 days (de'ja vu from RA2) and the only real hard mission was Stomping on holy ground (last mission), Petrova was hard only because she was surrounded by dozens of other units that kept spawning (the stealth soldiers never run out in there so don't try to take them out first from the tunnel). Does anyone else thinks the same?P.S if anyone needs help I would gladly give hints etc' for your problems
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Single player too easy/ too short? [message #-976267] |
Tue, 02 April 2002 13:21 |
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What happens to nod at the end? Half of the missions are based on the stupid scientists which didn't even play a major roll in the original C&C (the (C)1992 one) or in renegade. In fact, It was the second mission (in renegade) where it all began! What a waist of 9 missions! I do admit that some of the missions were interesting (like the last one) I have ALWAYS wanted to see what the inside of the Temple of NOD looks like. WW needs to develope the characters more and probably engage the player in to a much deeper storyline. Do you think WW might release an EP (Expansion Pack) for this game extending the missions or adding NOD missions? [ April 02, 2002: Message edited by: unit037 ]
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Single player too easy/ too short? [message #-976264] |
Wed, 03 April 2002 03:18 |
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well, its too short... as for the mutants: they shouldn't be so "alle over the place", i'd rather make em quite powerfull, but rare, adn really dumb, perhaps a brains and brawn duo; a big a** mutant with a special nod officer as a CO, nod officer is really smart, taking cover and such, but only has pistol, mutant has big ass weaponry but doenst understand that walls stop bullets better than his skin...
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Single player too easy/ too short? [message #-976263] |
Wed, 03 April 2002 03:49 |
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I think it could do with a few more harder missions. The last mission looks hard but when I found out that there were so many reappearing health and armour packs I thought-"****, that just isn't chalenging" Although I'd hate to have to keep on redoing the mission. As it was I can't remember dying(except in the very first bit) I just kept running back to refresh. I'd like some missions where I don't have to rescue people. I just want to go into a base along with a huge army and destroy it. I'd also like to have a pop at Kane(ignoring the biblical stuff about seven punishments against he who strikes Cain blah blah blah)
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Single player too easy/ too short? [message #-976262] |
Tue, 02 April 2002 12:56 |
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Do you like the 30 minute time limit? How about the start credits (0$)? I can admit that alot of servers have changed the way they operate ever since the retail version of renegade came out. How many of you get the "Negotiating Port With Server XXX Players in Que"? Or when you join it says channel full even though it says (for example) 8/10? Do you think that the next patch WW releases they sould have it automatically refresh?
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Single player too easy/ too short? [message #-976261] |
Tue, 02 April 2002 13:05 |
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For me, the $0 credits and 30 minutes is just about right. $0 creds, especially. There always seems to be some imbalance or other when you start off with money. I REALLY hate it when a server starts with $300 (pretty rare, I admit)...Whoever is running that server obviously prefers NOD. They get you with the buggy rush every time.....stupid Nod.....
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Single player too easy/ too short? [message #-976257] |
Wed, 03 April 2002 01:17 |
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Well, you could try turning the firewall off. That, or check your connection. Maybe your not getting the connection once the game starts. It may change (go down). Its not likely, but it might. I`m studying to become a computer technician and I`ve learned that not likely`s happen way too much!!! Peace
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Single player too easy/ too short? [message #-976256] |
Wed, 03 April 2002 01:31 |
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I tried that but the thing is that everyone plays for about 2 minutes just fine with no lag or interruptions and all of a suddon a whole bunch of connections are lost. Even when I plug the cable modem directly to one of my machines. Wait... Could it possibly be that ATT changes the IP Address of its cable modem users ever X minutes (I doubt it but what do you think)?
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Single player too easy/ too short? [message #-976255] |
Wed, 03 April 2002 01:59 |
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Unit, What's the maximum players you are allowing to join the game? I've noticed if you tell Westwood an incorrect connection speed, it'll let you add more players than your speed can really support which will cause the connection lost errors like you listed above.
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