Dome Shield [message #368607] |
Fri, 23 January 2009 17:12 |
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Gen_Blacky
Messages: 3250 Registered: September 2006
Karma: 1
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General (3 Stars) |
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I had a idea to make a vehicle with a dome shield and after its damaged 50 % the dome shield would deactivate.
Im not sure how to this if it can be done in just leveledit/renx. I was thinking maybe adding it to the damage animations and after it get's damaged 50 % it would just disappear , I dint know if there was a better way like doing it in scripts.
[Updated on: Fri, 23 January 2009 17:13] Report message to a moderator
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Re: Dome Shield [message #368702 is a reply to message #368607] |
Sat, 24 January 2009 09:54 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
Karma: 0
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General (2 Stars) |
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Make another vehicle that's stationary and has only projectile collision enabled on it. It's clearly very possible to attach objects to other objects, even with something as simple as c130 drop editing.
Attach the "dome" vehicle to another vehicle (I recommend playing with the sizes and positions of where it spawns on the vehicle, although it should spawn at 0,0,0 by default, which should be the direct center), and voila. Set the health to 50% of the vehicle or figure out some kind of plan to make it work.
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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Re: Dome Shield [message #368705 is a reply to message #368702] |
Sat, 24 January 2009 10:08 |
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Gen_Blacky
Messages: 3250 Registered: September 2006
Karma: 1
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General (3 Stars) |
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Cabal8616 wrote on Sat, 24 January 2009 10:54 | Make another vehicle that's stationary and has only projectile collision enabled on it. It's clearly very possible to attach objects to other objects, even with something as simple as c130 drop editing.
Attach the "dome" vehicle to another vehicle (I recommend playing with the sizes and positions of where it spawns on the vehicle, although it should spawn at 0,0,0 by default, which should be the direct center), and voila. Set the health to 50% of the vehicle or figure out some kind of plan to make it work.
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That would work never thought about that
[Updated on: Sat, 24 January 2009 10:09] Report message to a moderator
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