Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » OrcaLift
OrcaLift [message #327221] Tue, 22 April 2008 05:42 Go to next message
rrutk is currently offline  rrutk
Messages: 617
Registered: June 2007
Karma: 0
Colonel
Anyone has the textures for the orca lift truck below???? They were in one of the commandpacks, but isnt available for download anymore.

And i would be interessted to know its "history"...

I guess, it was originally created by westwood, but they dont use the model later. they made the ssm-launcher from it.

And the model was later used by the commandmod?
So Genocide fixed or made it?

Because I found the statement from CommandoSR here in the forum:
Aircraftkiller: "Where is the orca lift Truck?"
CommandoSR: "Frankly said, the model got slapped and was turned in to SSM Launcher."
http://www.renegadeforums.com/index.php?t=msg&goto=92123&rid=22815&s rch=orca+lift#msg_92123

Herewith files:
- gmax without textures
- Original westwood conceptarts of the orcalift
- picture from a topic about the commandmod-assets

index.php?t=getfile&id=6420&private=0

[Updated on: Wed, 30 April 2008 02:32]

Report message to a moderator

Re: OrcaLift [message #327222 is a reply to message #327221] Tue, 22 April 2008 06:11 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
Messages: 888
Registered: April 2007
Karma: 1
Colonel
An orca lifter is basically a mobile helipad which can repair refuel and re-arm. The concept has been skipped out of renegade and also out tiberian dawn. As seen on the tiberian dawn one it might have been an armored orca transport.

http://cnc-source.com/forums/uploads/gallery/1153550719/gallery_3_18_22717.jpg

http://cnc-source.com/forums/uploads/gallery/1154092424/gallery_3_45_269.jpg

[Updated on: Tue, 22 April 2008 08:13]

Report message to a moderator

Re: OrcaLift [message #327228 is a reply to message #327221] Tue, 22 April 2008 07:14 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma: 1
General (3 Stars)
rrutk are you planning to rebone the orca lifter ?

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: OrcaLift [message #327232 is a reply to message #327228] Tue, 22 April 2008 08:04 Go to previous messageGo to next message
LR01 is currently offline  LR01
Messages: 842
Registered: April 2006
Location: The Netherlands
Karma: 0
Colonel
to bad they left it out I think

Moding can be real Fun...
Re: OrcaLift [message #327244 is a reply to message #327232] Tue, 22 April 2008 08:52 Go to previous messageGo to next message
The Executor is currently offline  The Executor
Messages: 464
Registered: February 2008
Location: Eastern Coast, USA
Karma: 0
Commander
It would be cool if you could make it drivable and then make the lift work aswell. In addition, it would be cool if you could make some scripts attached to it to make it like a re-arm station and all that. Like a Orca with limited ammo and it goes to the lift turck for refuel and all that. There are some JFW scripts for that kinda use I think, like JFW_Aircraft_Fuel and JFW_Aircraft_Truck.

Imperial Class Super Star Destroyer
http://l.yimg.com/us.yimg.com/i/us/wrlds/strwrs/gr/hdrs/super-star-destroyer-1.jpg

Quote:

"Fear will keep these systems inline, fear of this battle station!"

-Grand Admiral Moff Tarkin



Re: OrcaLift [message #327272 is a reply to message #327221] Tue, 22 April 2008 10:47 Go to previous messageGo to next message
rrutk is currently offline  rrutk
Messages: 617
Registered: June 2007
Karma: 0
Colonel
i would like to bone it, yes. but i dont have any textures and may be only incomplete gmaxfiles.
Re: OrcaLift [message #327296 is a reply to message #327272] Tue, 22 April 2008 12:35 Go to previous messageGo to next message
The Executor is currently offline  The Executor
Messages: 464
Registered: February 2008
Location: Eastern Coast, USA
Karma: 0
Commander
So you did not check it before you posted it?

Imperial Class Super Star Destroyer
http://l.yimg.com/us.yimg.com/i/us/wrlds/strwrs/gr/hdrs/super-star-destroyer-1.jpg

Quote:

"Fear will keep these systems inline, fear of this battle station!"

-Grand Admiral Moff Tarkin



Re: OrcaLift [message #327298 is a reply to message #327296] Tue, 22 April 2008 12:42 Go to previous messageGo to next message
rrutk is currently offline  rrutk
Messages: 617
Registered: June 2007
Karma: 0
Colonel
MSwindows wrote on Tue, 22 April 2008 14:35

So you did not check it before you posted it?


sure i checked. strange question.

but may be an the packages, which are not available for download anymore, are OTHER files. may be, the files i have are only steps at work.
Re: OrcaLift [message #327300 is a reply to message #327298] Tue, 22 April 2008 12:52 Go to previous messageGo to next message
The Executor is currently offline  The Executor
Messages: 464
Registered: February 2008
Location: Eastern Coast, USA
Karma: 0
Commander
But don't you have the files .gamx files already attached to you first post? NVM I too confused, well I think it would be pretty cool to get it to work from how I described above. Actually I think someone already had the textures and models already done in the topic "Pre-realease shit topic" from the mod forum.

Imperial Class Super Star Destroyer
http://l.yimg.com/us.yimg.com/i/us/wrlds/strwrs/gr/hdrs/super-star-destroyer-1.jpg

Quote:

"Fear will keep these systems inline, fear of this battle station!"

-Grand Admiral Moff Tarkin



Re: OrcaLift [message #327303 is a reply to message #327221] Tue, 22 April 2008 13:01 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma: 1
General (3 Stars)
The ocra lifter can simply be fixed the only problem is finding the textures

http://s18.postimage.org/jc6qbn4k9/bricks3.png

[Updated on: Tue, 22 April 2008 13:03]

Report message to a moderator

Re: OrcaLift [message #327304 is a reply to message #327272] Tue, 22 April 2008 13:04 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
Messages: 1830
Registered: September 2005
Location: Temple of Nod
Karma: 0
General (1 Star)
PLECOS MASTER
rrutk wrote on Tue, 22 April 2008 19:47

i would like to bone it, yes. but i dont have any textures and may be only incomplete gmaxfiles.


The texture used on the truck in that picture is very similar to the SSM's texture.

[Updated on: Tue, 22 April 2008 13:08]

Report message to a moderator

Re: OrcaLift [message #327306 is a reply to message #327304] Tue, 22 April 2008 13:07 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma: 1
General (3 Stars)
Canadacdn wrote on Tue, 22 April 2008 15:04

rrutk wrote on Tue, 22 April 2008 19:47

i would like to bone it, yes. but i dont have any textures and may be only incomplete gmaxfiles.


So, if the SSM is built from this older vehicle, the texture for the SSM might work on it. The texture used on the truck in that picture is very similar to the SSM's texture.


i doubt the orca lifter textures are 512 X 512 or something around thT


http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: OrcaLift [message #327308 is a reply to message #327300] Tue, 22 April 2008 13:13 Go to previous messageGo to next message
rrutk is currently offline  rrutk
Messages: 617
Registered: June 2007
Karma: 0
Colonel
i'm a little bit confused too today. i got an ugly cold and feel ill Sad

the gmaxfile orcalift.gmax seems to be ok.

dont now , what the additional parts on top in v_orcat2.gmax are.

[Updated on: Tue, 22 April 2008 14:48]

Report message to a moderator

Re: OrcaLift [message #327319 is a reply to message #327221] Tue, 22 April 2008 14:36 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma: 1
General (3 Stars)
v_orcat2.gmax hatchery is all messed up but in orcalift.gmax the parts are grouped and locked Sad

http://s18.postimage.org/jc6qbn4k9/bricks3.png

[Updated on: Tue, 22 April 2008 14:37]

Report message to a moderator

Re: OrcaLift [message #327420 is a reply to message #327319] Wed, 23 April 2008 08:58 Go to previous messageGo to next message
The Executor is currently offline  The Executor
Messages: 464
Registered: February 2008
Location: Eastern Coast, USA
Karma: 0
Commander
Then unlock them lamo, what don't know how to do basic RenX skills? Shocked

Imperial Class Super Star Destroyer
http://l.yimg.com/us.yimg.com/i/us/wrlds/strwrs/gr/hdrs/super-star-destroyer-1.jpg

Quote:

"Fear will keep these systems inline, fear of this battle station!"

-Grand Admiral Moff Tarkin



[Updated on: Wed, 23 April 2008 08:58]

Report message to a moderator

Re: OrcaLift [message #328350 is a reply to message #327221] Tue, 29 April 2008 19:18 Go to previous messageGo to next message
rrutk is currently offline  rrutk
Messages: 617
Registered: June 2007
Karma: 0
Colonel
here is evidence, the orcalift ingame:

index.php?t=getfile&id=6557&private=0

[Updated on: Wed, 30 April 2008 04:47]

Report message to a moderator

Re: OrcaLift [message #328397 is a reply to message #328350] Wed, 30 April 2008 07:59 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
Messages: 3812
Registered: July 2006
Location: USA
Karma: 6
General (3 Stars)
rrutk wrote on Tue, 29 April 2008 20:18

here is evidence, the orcalift ingame:

index.php?t=getfile&id=6557&private=0

I wonder what they were using to render those movies, because whatever it was I still think it made things look pretty cool.


[Updated on: Wed, 30 April 2008 08:00]

Report message to a moderator

Re: OrcaLift [message #328420 is a reply to message #327221] Wed, 30 April 2008 09:22 Go to previous messageGo to next message
Slave is currently offline  Slave
Messages: 607
Registered: December 2006
Karma: 0
Colonel
Looks photoshopped to me.
Re: OrcaLift [message #328475 is a reply to message #328420] Wed, 30 April 2008 14:21 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
Messages: 3812
Registered: July 2006
Location: USA
Karma: 6
General (3 Stars)
Slave wrote on Wed, 30 April 2008 10:22

Looks photoshopped to me.

Look closly at the lighting, that picture was taken on the beta engine.


Re: OrcaLift [message #328481 is a reply to message #328475] Wed, 30 April 2008 14:55 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
Messages: 2402
Registered: February 2006
Karma: 0
General (2 Stars)
Man! Someone really needs to find out how to implement that back ingame.
Re: OrcaLift [message #328491 is a reply to message #328481] Wed, 30 April 2008 16:37 Go to previous messageGo to next message
rrutk is currently offline  rrutk
Messages: 617
Registered: June 2007
Karma: 0
Colonel
Originally Blue wrote on Wed, 30 April 2008 16:55

Man! Someone really needs to find out how to implement that back ingame.


Find the textures!

I guess, some of the guys her ein forum have them, because they were released here some years ago.
Re: OrcaLift [message #328565 is a reply to message #328491] Thu, 01 May 2008 12:20 Go to previous messageGo to next message
The Executor is currently offline  The Executor
Messages: 464
Registered: February 2008
Location: Eastern Coast, USA
Karma: 0
Commander
See, most people that release shit in this forum keep it to themselves and don't let it go.

Imperial Class Super Star Destroyer
http://l.yimg.com/us.yimg.com/i/us/wrlds/strwrs/gr/hdrs/super-star-destroyer-1.jpg

Quote:

"Fear will keep these systems inline, fear of this battle station!"

-Grand Admiral Moff Tarkin



Re: OrcaLift [message #328592 is a reply to message #327221] Thu, 01 May 2008 12:55 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
Messages: 2605
Registered: March 2006
Karma: 0
General (2 Stars)
If they "released" it, it wouldn't be to themselves. Posting pictures is different than releasing it.

Regardless, rrutk seems intent on releasing stuff, so I don't think that's a problem.


Toggle Spoiler
Re: OrcaLift [message #328604 is a reply to message #327221] Thu, 01 May 2008 13:51 Go to previous messageGo to next message
renalpha is currently offline  renalpha
Messages: 1000
Registered: January 2007
Location: Holland - Zuid-Holland - ...
Karma: 0
General (1 Star)
i just got unbanned from these forums lol

so one thing before you guys start doing useless stuff.

the renegade engine does not handle this properly, a orca on this vehicle would just A: not look good
B: would not work
C: if it would work it would suck
d: its useless anyways


Aircraftkiller wrote on Fri, 18 February 2011 23:50

I figured some people will still go LOLOLOL STARVING CATS LOOOOLZ UR A FAG or some dumb shit like that. Thanks for not disappointing! Smile

Re: OrcaLift [message #328609 is a reply to message #328565] Thu, 01 May 2008 14:36 Go to previous messageGo to previous message
Stefan is currently offline  Stefan
Messages: 212
Registered: April 2006
Karma: 0
Recruit
The Executor wrote on Thu, 01 May 2008 14:20

See, most people that release shit in this forum keep it to themselves and don't let it go.


Start making sense please. Thumbs Up

i've posted all the beta assets i had.


je m'appelle ohnoes!

[Updated on: Thu, 01 May 2008 14:38]

Report message to a moderator

Previous Topic: WoW mod (need help)
Next Topic: A note to all of renegade's texture designers
Goto Forum:
  


Current Time: Fri Dec 20 00:02:46 MST 2024

Total time taken to generate the page: 0.01318 seconds