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Crash after W3D loaded. [message #304243] Wed, 19 December 2007 09:15 Go to next message
cnc95fan is currently offline  cnc95fan
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Registered: July 2007
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Hi.
I recently made a test map using C&C_Mesa.mix for the Battle For Dune mod. www.battlefordune.co.uk Just after the map loads, i.e when the green bar is finished going along the bottom, the game crashes. I'm not sure what this is, maybe its somthing to do with a missing W3D file. I "added" rather then "temped" the Mammoth tank, but when I went to change it, it wouldn't change, so I manually gave the W3D name...
Re: Crash after W3D loaded. [message #304247 is a reply to message #304243] Wed, 19 December 2007 09:44 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Registered: June 2003
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Mix's will not work with added objects and sometimes wont work with certain types of mix's. The best thing to do is delete object.ddb so it will pull a fresh one.

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Re: Crash after W3D loaded. [message #304248 is a reply to message #304243] Wed, 19 December 2007 09:48 Go to previous messageGo to next message
cnc95fan is currently offline  cnc95fan
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That reminds me. I once modified a map, but I previously added a .aow (changed extention to .ddb) and when I went to try it, Renegade said "AOW mode not supported". :S
Re: Crash after W3D loaded. [message #304482 is a reply to message #304248] Thu, 20 December 2007 11:34 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Registered: July 2006
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The REAL problem is that you can't just go and rename a .w3d file. You must export it from renx under the new name. Otherwise the model name will not match the file name.

Re: Crash after W3D loaded. [message #304489 is a reply to message #304243] Thu, 20 December 2007 12:28 Go to previous message
cnc95fan is currently offline  cnc95fan
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AFAIK it was exported under that name.
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