building spawn? [message #276946] |
Fri, 03 August 2007 09:40 |
Raptor RSF
Messages: 210 Registered: July 2007 Location: Netherlands
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yo ppl
got a realy nice mod idea
is it possible to let buildings spawn? like a stealth generator building for example. and when it gets destroyed it will respawn?
or an object instead of a building.. that can be destroyed by the enemy? of course it need to fit in an mix map.
Rencom server Fan - Marathon#1
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Re: building spawn? [message #277006 is a reply to message #276946] |
Fri, 03 August 2007 16:43 |
bisen11
Messages: 797 Registered: December 2004
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Probably wouldn't be much different then making a turret spawn. Though I'm not so sure about more complicated buildings that would need things like waypaths.
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Re: building spawn? [message #277017 is a reply to message #276946] |
Fri, 03 August 2007 17:51 |
c0vert7
Messages: 338 Registered: November 2005 Location: Iowa
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If I am correct, me and stallion tried this awhile back as server side mod and mabey even a map. Turns out reborn was working on it too and discovered it to be almost impossible without some coding and stuff like that. Correct me if im wrong.
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Re: building spawn? [message #277066 is a reply to message #277017] |
Sat, 04 August 2007 02:53 |
Raptor RSF
Messages: 210 Registered: July 2007 Location: Netherlands
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yes my plan was to make a spawning flying building (small aircraft) that not uses waypaths but it will be animated if possible.. (like a plane flying in a small circle.
it need to to be destroyeble and then spawn again.
Rencom server Fan - Marathon#1
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