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Islands [message #267148] Mon, 18 June 2007 19:57 Go to next message
CdCyBoRg is currently offline  CdCyBoRg
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I have this tutorial on how to make serverside modifications.

Quote:

First off all you need to load your Map like Walls_Flying. Then create some easy things on you`re Map like: "ladders, Signalfires, or Guard Towers, and Nod_Turrets."(see image) Please Remember that not every thing is working...

Then save the Map & goto the Level file of the map where you saved the Map.(e.g C:RenegadePublicToolsLevelEditC&C_Walls_FlyingLevels)

Grab the "c&c_walls_flying.ldd" (only the .ldd the .lsd could crash the server) and copy it to the RenegadeFDS Data file. If a .thu file of the Map is there delete it.

Start the Server and all should work fine..



When i put the ldd file into my data folder, delete the .thu file for the map and open ren, it puts the .thu file back in automaticly..?

I am trying to run the map of my installed game not a Fds as i am only testing, does this matter?


I Am TeH OnE

[Updated on: Mon, 18 June 2007 20:12]

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Re: Islands [message #267173 is a reply to message #267148] Mon, 18 June 2007 22:59 Go to previous messageGo to next message
Slave is currently offline  Slave
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Colonel
It does not matter. It's a mini lookup database for textures. Respawns. Doesn't affect your game.
Re: Islands [message #267174 is a reply to message #267148] Mon, 18 June 2007 23:23 Go to previous messageGo to next message
reborn is currently offline  reborn
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The .thu file part is not really neccessary. Vloktboky looked into it and it deals with all the texture height unit stuff.

That way of modding is designed specifically for the ren FDS, although I don't see why it wouldn't work if you hosted a one player lan game using the client if it was in your ren client data directory. It won't work if you join someone else's server.



Re: Islands [message #267336 is a reply to message #267148] Tue, 19 June 2007 13:19 Go to previous messageGo to next message
Slave is currently offline  Slave
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Colonel
What's a texture height unit? Looks like thumbnail to me.
Re: Islands [message #267411 is a reply to message #267336] Tue, 19 June 2007 16:19 Go to previous messageGo to next message
reborn is currently offline  reborn
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Slave wrote on Tue, 19 June 2007 16:19

What's a texture height unit? Looks like thumbnail to me.


Texture Height Unit = .THU



Re: Islands [message #267452 is a reply to message #267148] Tue, 19 June 2007 22:59 Go to previous message
Slave is currently offline  Slave
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nvm
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