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Resurrection .0043 beta is out! [message #266697] Sat, 16 June 2007 13:04 Go to next message
Yrr is currently offline  Yrr
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This version was released to fix a crash in WOL server list with the new Custom Scripts 3.4+.

Downloads and Changelog.


[Updated on: Sat, 16 June 2007 13:05]

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Re: Resurrection .0043 beta is out! [message #266699 is a reply to message #266697] Sat, 16 June 2007 13:27 Go to previous messageGo to next message
zunnie is currently offline  zunnie
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Is the source code to this available by any chance? O_o
Looks pretty awesome Surprised


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Re: Resurrection .0043 beta is out! [message #266706 is a reply to message #266699] Sat, 16 June 2007 13:51 Go to previous messageGo to next message
Yrr is currently offline  Yrr
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zunnie wrote on Sat, 16 June 2007 22:27

Is the source code to this available by any chance? O_o


No way, not without damaging Renegade.


Re: Resurrection .0043 beta is out! [message #266837 is a reply to message #266697] Sun, 17 June 2007 08:56 Go to previous messageGo to next message
Yrr is currently offline  Yrr
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For all German guys here, the website was translated into German Smile

Re: Resurrection .0043 beta is out! [message #266926 is a reply to message #266837] Sun, 17 June 2007 20:39 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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Does it still limit the bandwidth to 56000kbps or something like that? I can't host a non-dedicated game with more than 2 players if the bandwidth is limited...

Also, there is a tiny glitch with the HUD command. When you turn it off and then on again, the scoreboard won't show and you will have to tab a few times to bring it back.


nopol10=Nopol=nopol(GSA)

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Re: Resurrection .0043 beta is out! [message #267011 is a reply to message #266697] Mon, 18 June 2007 09:49 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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I am still getting a problem with some scripts not working.

In a map I made using I think scripts 3.1 or 3.2, I made some vehicles follow waypaths to an area then battle each other.

Now when I load the map with the mod installed, the vehicles just sit on their spawn, and when I shoot at them (Enemy or Allied, it doesn't matter) The vehicle just follows me. The vehicles don't even shoot at anything.

When I remove the mod, the vehicles work just fine.


I will go and check the scripts I used then edit this post. brb.

EDIT: ok.. I can't check which scripts I used because the level keeps crashing on load in Lvl Edit -_-...

If I remember correctly I think I used the script M03_Base_Patrol for the waypaths and Neo_Vehicle_AI for their aggressiveness in battle.

[Updated on: Mon, 18 June 2007 09:54]

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Re: Resurrection .0043 beta is out! [message #267024 is a reply to message #266697] Mon, 18 June 2007 10:53 Go to previous messageGo to next message
ST3ALTH is currently offline  ST3ALTH
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Works perfect for me (scripts 3.4.1 with this resurrection mod)

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Re: Resurrection .0043 beta is out! [message #267029 is a reply to message #266926] Mon, 18 June 2007 11:08 Go to previous message
Yrr is currently offline  Yrr
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nopol10 wrote on Mon, 18 June 2007 05:39

Does it still limit the bandwidth to 56000kbps or something like that? I can't host a non-dedicated game with more than 2 players if the bandwidth is limited...

Also, there is a tiny glitch with the HUD command. When you turn it off and then on again, the scoreboard won't show and you will have to tab a few times to bring it back.


Did you set player limit to 1? If not and you are the only one on the server, the game is in 'interruption' state which disables all Enemy_Seen calls.


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