|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Re: Sounds ingame [message #242992 is a reply to message #242234] |
Fri, 02 February 2007 18:23 |
|
Zion
Messages: 2722 Registered: April 2006
Karma: 1
|
General (2 Stars) |
|
|
The sounds are in client always.dat files.
Some are mp3 (music) but most are wav.
You can use the console commands, snda, sndp and sndt to play the file once to all players, team players and specific players and musica and musicp to repeat the file over and over to all players and specific players untill nomusica or nomusicp is 'heard' by the FDS.
You can also call these from the client but unless you're the host it will not work.
[Updated on: Fri, 02 February 2007 18:25] Report message to a moderator
|
|
|
|
|
|
|
Re: Sounds ingame [message #315874 is a reply to message #315872] |
Wed, 06 February 2008 15:46 |
Genesis2001
Messages: 1397 Registered: August 2006
Karma: 0
|
General (1 Star) |
|
|
halo2pac wrote on Wed, 06 February 2008 15:30 | how would i include that ddl in a VB project? what are the parameters
|
(off topic): mega-1-year bump...way-to-go
(on topic): IDK.
~Zack
|
|
|
|