What UDP/TCP ports are used when the !rg command is invoked? [message #218099] |
Fri, 08 September 2006 14:26 |
tonyrolm
Messages: 132 Registered: July 2006
Karma: 0
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Recruit |
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I have to open the ports up on my firewall to allow players in the game to get the status of players using RenGuard or not.
My firewall is apparently blocking those requests since everyone shows up a NOT connected to RenGuard when several of them are.
I verified this with the renguard_scc and the players that are running RenGuard are statusing correctly. I want the players using the command !rg to work.
So without having to run a packet sniffer I wanted to know if anyone knows which UDP/TCP ports are used to go check players status.
If anyone knows which ports they are I would appreciated it.
Thanks
Tony
http://www.BadDog-Server.com
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Re: What UDP/TCP ports are used when the !rg command is invoked? [message #255800 is a reply to message #218099] |
Thu, 26 April 2007 00:11 |
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mac
Messages: 1018 Registered: February 2003
Karma: 0
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General (1 Star) Administrator/General |
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There are no open ports involved when the !rg command is being used. The SSC connects to the renguard network (port 6382 tcp), and if !rg is being used, it just checks the status of a specific player in memory, since it all knows.
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danpaul88: buggy bugs brenbot because buggy befriends brainlessness
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