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name all the major bugs in leveledit [message #-987700] Fri, 03 January 2003 19:34 Go to next message
Anonymous
Name all the major (as in "this actually makes some part of leveledit unusable or hard to use") bugs in leveledit

Thus far:
1.if a texture is the wrong size or color depth, it causes problems (is it just an error or has it caused more problems for people)
2.when running in 800x600, the door trigger/vechicle transition editor dialog has problems
3.leveledit crashes anytime it tries to read from always2.dat
4.the sound play button doesnt actually play any sounds

Anything else that is considered "must fix"?
name all the major bugs in leveledit [message #-987699] Fri, 03 January 2003 19:39 Go to previous messageGo to next message
Anonymous
I have one. Whenever I try to load up a level I have saved before, the textures on the terrain in the level always show up as black. Like, if I put a file on the presets menu, make it, save it as a level, close leveleditor, reopen it and then open the level, the textures on the terrain I had just made show up as black. I think it has something to do with Vertex Painting. However, when I open the level, then go to where that terrain is on the Preset menu, and click Mod, and then OK, it fixed the problem. It really isn't much of a problem, jsut annoying.

I hope I explained that well enough. [Smile]
name all the major bugs in leveledit [message #-987698] Fri, 03 January 2003 21:02 Go to previous messageGo to next message
Anonymous
well if that bug is only anoying, its not "major" imho. [Smile]
name all the major bugs in leveledit [message #-987697] Fri, 03 January 2003 21:22 Go to previous messageGo to next message
Anonymous
Hmmm
It crashes if you try to switch to fullscreen mode
The string to excel file export doesnt work with office xp
it creates folders like ALWAYS, presets and levels in your leveledit dir if you click the "x" in the mod selection window
your level is in wireframe mode if you forget to switch wireframe mode in the leveledit off before exporting mod.
Not major: the pt models should be visible in leveledit

Other stuff: the w3d viewer has random crashes
and sometime are the registry values for window size damaged
it doesn't load textures from always.dat like leveledit.
name all the major bugs in leveledit [message #-987696] Fri, 03 January 2003 21:28 Go to previous messageGo to next message
Anonymous
fix the stringtable editor

another thing to add to this list is "support for getting string IDs from strings"

[ January 04, 2003, 04:30: Message edited by: Jonathan Wilson ]
name all the major bugs in leveledit [message #-987695] Fri, 03 January 2003 22:09 Go to previous messageGo to next message
Anonymous
I have another one:

Whenever I make a map, it really sux [Confused]

j/k u cant fiz that. Ive never used it [Razz]
name all the major bugs in leveledit [message #-987694] Fri, 03 January 2003 23:52 Go to previous messageGo to next message
Anonymous
Leveledit only seems to work in 16 bit color
name all the major bugs in leveledit [message #-987693] Sat, 04 January 2003 01:30 Go to previous messageGo to next message
Anonymous
For some reason if I'm in both LevelEdit and Renegade (for testing), it stresses out my video card and I experience the amazing auto-resizing/disappearing taskbar [Razz]
name all the major bugs in leveledit [message #-987692] Sat, 04 January 2003 04:07 Go to previous message
Anonymous
I get that too with the taskbar sometimes LOL

the 800x600 door thingy is my only noted bad problem, I never could get doors to disappear so I could walk in. I just use the f6 mode and "Fly" into the building via the walls or door.
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