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Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990116] |
Wed, 04 December 2002 10:22 |
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quote: Originally posted by OrcaPilot26: quote: These are the only pictures I am going to release right now.
because that is all you have done
You seen the Chronoshpere, Weather Control, Full Nuke Silo, Nuclear Reactor. The only ones you have not seen is the new model I am working on, for the Soviet. And I got the Naval Yard done and the Ore Purifier (not textured).
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Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990106] |
Wed, 04 December 2002 11:22 |
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quote: Originally posted by CyborgDC: quote: Originally posted by aircraftkiller2001: Amazing modeling... I just love the waste of polygons.
Again with the not reading, how many is that, like two......
You could have done that with 45\% of the polygons you used and still made it look better than what they look like right now.
As for maytridy or whatever the hell his name is: Renegade's engine can handle an immense amount of polygons. Textures are what slows it down.
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Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990104] |
Wed, 04 December 2002 11:31 |
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quote: Originally posted by CyborgDC: quote: Originally posted by Gernader8: Textures need work.
Can you tell me what ones?
All the textures, they do not look even close to what RA2 buildings would look. The colors may be right, but not the texture.
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Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990103] |
Wed, 04 December 2002 11:35 |
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quote: Originally posted by Gernader8: quote: Originally posted by CyborgDC: quote: Originally posted by Gernader8: Textures need work.
Can you tell me what ones?
All the textures, they do not look even close to what RA2 buildings would look. The colors may be right, but not the texture.
Heh...they are just the modelers, I'll be taking care of the true texturing
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Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990102] |
Wed, 04 December 2002 11:37 |
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quote: Originally posted by Gernader8: quote: Originally posted by CyborgDC: quote: Originally posted by Gernader8: Textures need work.
Can you tell me what ones?
All the textures, they do not look even close to what RA2 buildings would look. The colors may be right, but not the texture.
umm.. not all... maybe just a little bit but i think its looks pretty good.
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Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990099] |
Wed, 04 December 2002 12:16 |
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quote: Originally posted by CyborgDC: I know thats the Weapon Factory looks a lot like it, but how much not alike does the Ore Refinery look?
See the thing is, the models have to scream "Finished!!!!!!!!!!" and all those models need major retexturing. You cannot do what you want, but what the model wants. (I know i sound extremly werid, but trust me. This is how i got through Art III,IV, and V.)
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Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990098] |
Wed, 04 December 2002 14:34 |
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quote: Originally posted by aircraftkiller2001: As for maytridy or whatever the hell his name is: Renegade's engine can handle an immense amount of polygons. Textures are what slows it down.
Then why are you making such a big deal about his models?
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