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Home » Renegade Discussions » Mod Forum » Weapon Factory, Service Deport, Ore Refinery, Oh my.
Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990122] Wed, 04 December 2002 10:03 Go to next message
Anonymous
These are the only pictures I am going to release right now.

http://www.n00bstories.com/image.fetch.php?id=1982995141

http://www.n00bstories.com/image.fetch.php?id=1030047954

http://www.n00bstories.com/image.fetch.php?id=1375399463

http://www.n00bstories.com/image.fetch.php?id=1642806487

http://www.n00bstories.com/image.fetch.php?id=2093074317

http://www.n00bstories.com/image.fetch.php?id=1809532036
Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990121] Wed, 04 December 2002 10:05 Go to previous messageGo to next message
Anonymous
Remember they are the beta pictures.
Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990120] Wed, 04 December 2002 10:08 Go to previous messageGo to next message
Anonymous
Amazing modeling... I just love the waste of polygons.
Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990119] Wed, 04 December 2002 10:15 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by aircraftkiller2001:
Amazing modeling... I just love the waste of polygons.

Again with the not reading, how many is that, like two......

[ December 04, 2002, 17:16: Message edited by: CyborgDC ]
Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990118] Wed, 04 December 2002 10:17 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by aircraftkiller2001:
Amazing modeling... I just love the waste of polygons.

Amazing Writing... i just love the waste of reply space.
Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990117] Wed, 04 December 2002 10:18 Go to previous messageGo to next message
Anonymous
quote:
These are the only pictures I am going to release right now.
because that is all you have done
Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990116] Wed, 04 December 2002 10:22 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by OrcaPilot26:
quote:
These are the only pictures I am going to release right now.
because that is all you have done
You seen the Chronoshpere, Weather Control, Full Nuke Silo, Nuclear Reactor. The only ones you have not seen is the new model I am working on, for the Soviet. And I got the Naval Yard done and the Ore Purifier (not textured).
Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990115] Wed, 04 December 2002 10:24 Go to previous messageGo to next message
Anonymous
looks great!
Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990114] Wed, 04 December 2002 10:26 Go to previous messageGo to next message
Anonymous
hey we have a surporter! [Big Grin]
Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990113] Wed, 04 December 2002 10:31 Go to previous messageGo to next message
Anonymous
Holy crap thats good! (Ack, dont complain about poly's, get a better computer)
Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990112] Wed, 04 December 2002 10:40 Go to previous messageGo to next message
Anonymous
and i have made the Grand Cannon, Tesla Coil, sentry gun, and working on some vehicles on allies. so far i got IFV. well only one vehicle done for me because i've was sick for the past few days. i was hardly on my pc.
Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990111] Wed, 04 December 2002 10:42 Go to previous messageGo to next message
Anonymous
/ \
| |
| |____
|_____>
|_____>
|_____>
|_____>

incase of confusion, that is a thumbs up
Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990110] Wed, 04 December 2002 10:47 Go to previous messageGo to next message
Anonymous
hehe...
btw i forgot about patriot missile
Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990109] Wed, 04 December 2002 10:51 Go to previous messageGo to next message
Anonymous
Textures need work.
Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990108] Wed, 04 December 2002 11:04 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by Gernader8:
Textures need work.

Can you tell me what ones?
Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990107] Wed, 04 December 2002 11:13 Go to previous messageGo to next message
Anonymous
I think that the ore refinery textures could possible look better. Avoid using the WW textures they just don't seem right for a RA2 mod. Different color scheme eh?
Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990106] Wed, 04 December 2002 11:22 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by CyborgDC:
quote:
Originally posted by aircraftkiller2001:
Amazing modeling... I just love the waste of polygons.

Again with the not reading, how many is that, like two......
You could have done that with 45\% of the polygons you used and still made it look better than what they look like right now.

As for maytridy or whatever the hell his name is: Renegade's engine can handle an immense amount of polygons. Textures are what slows it down.
Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990105] Wed, 04 December 2002 11:31 Go to previous messageGo to next message
Anonymous
Very much lower polygon, for the cheap people. http://www.n00bstories.com/image.fetch.php?id=2105005133
Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990104] Wed, 04 December 2002 11:31 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by CyborgDC:
quote:
Originally posted by Gernader8:
Textures need work.

Can you tell me what ones?
All the textures, they do not look even close to what RA2 buildings would look. The colors may be right, but not the texture.
Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990103] Wed, 04 December 2002 11:35 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by Gernader8:
quote:
Originally posted by CyborgDC:
quote:
Originally posted by Gernader8:
Textures need work.

Can you tell me what ones?
All the textures, they do not look even close to what RA2 buildings would look. The colors may be right, but not the texture.
Heh...they are just the modelers, I'll be taking care of the true texturing [Big Grin]
Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990102] Wed, 04 December 2002 11:37 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by Gernader8:
quote:
Originally posted by CyborgDC:
quote:
Originally posted by Gernader8:
Textures need work.

Can you tell me what ones?
All the textures, they do not look even close to what RA2 buildings would look. The colors may be right, but not the texture.
umm.. not all... maybe just a little bit but i think its looks pretty good.
Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990101] Wed, 04 December 2002 11:40 Go to previous messageGo to next message
Anonymous
I know thats the Weapon Factory looks a lot like it, but how much not alike does the Ore Refinery look?
Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990100] Wed, 04 December 2002 11:52 Go to previous messageGo to next message
Anonymous
good thing allgusto doing my prism tower [Wink] [Big Grin]
Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990099] Wed, 04 December 2002 12:16 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by CyborgDC:
I know thats the Weapon Factory looks a lot like it, but how much not alike does the Ore Refinery look?

See the thing is, the models have to scream "Finished!!!!!!!!!!" and all those models need major retexturing. You cannot do what you want, but what the model wants. (I know i sound extremly werid, but trust me. This is how i got through Art III,IV, and V.)
Weapon Factory, Service Deport, Ore Refinery, Oh my. [message #-990098] Wed, 04 December 2002 14:34 Go to previous messageGo to previous message
Anonymous
quote:
Originally posted by aircraftkiller2001:
As for maytridy or whatever the hell his name is: Renegade's engine can handle an immense amount of polygons. Textures are what slows it down.

Then why are you making such a big deal about his models?
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