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Home » Renegade Discussions » Mod Forum » Poly count for flying level?? (15000)
Poly count for flying level?? (15000) [message #-990525] Fri, 29 November 2002 22:55 Go to next message
Anonymous
Would a polycount a polycount of 15000 be nice for a fying level including the buildings. Or should it be much lower.
Poly count for flying level?? (15000) [message #-990524] Fri, 29 November 2002 23:45 Go to previous messageGo to next message
Anonymous
should work
Poly count for flying level?? (15000) [message #-990523] Sat, 30 November 2002 00:06 Go to previous messageGo to next message
Anonymous
Should be just fine.
Poly count for flying level?? (15000) [message #-990522] Sat, 30 November 2002 01:02 Go to previous messageGo to next message
Anonymous
just keep all your multiplayer maps below 20k polys.
Poly count for flying level?? (15000) [message #-990521] Sat, 30 November 2002 06:06 Go to previous messageGo to next message
Anonymous
polygon count sounds low in enough but make sure you dont use too many textures. lots of textures and alpha blending will cause a problem even if the polycount is low.
Poly count for flying level?? (15000) [message #-990520] Sat, 30 November 2002 06:16 Go to previous messageGo to next message
Anonymous
you mean the less than 5k budget without buildings isnt needed, grrr, i was making a map and my buildings have less than 1k each, i have 3056 polys without buildings and its a large island
Poly count for flying level?? (15000) [message #-990519] Sat, 30 November 2002 03:48 Go to previous messageGo to next message
Anonymous
It has come to my attention that westwood no longer shows mod maps being hosted on their servers....whether they are being hosted or not.

Does this mean i cant host a mod map on ww anymore?

I cant use gamespys server cause it crashes my comp.....it acts just like a lan game does on my comp....it just locks up my system.

anyone know why mod maps were jerked from the ww servers?

Eric.
Poly count for flying level?? (15000) [message #-990518] Sat, 30 November 2002 03:51 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by Brian Hayes:
I've just updated the WOL servers so only standard maps/mods can be hosted on WOL. Our support department was just getting too many calls about the crash, so we're gonna have this in-place until we can get a fix for the Renegade client pushed live.

If you want to play custom maps or mods you can still play on GameSpy. For now though hosting those customs maps and mods on WOL will fail.

Sorry for the inconvience.
Brian

Poly count for flying level?? (15000) [message #-990517] Sat, 30 November 2002 04:59 Go to previous messageGo to next message
Anonymous
i see.....that is probably why the map locks up my game on gamespy

That sucks ass......why have i been making these maps?????

Eric.
Poly count for flying level?? (15000) [message #-990516] Sat, 30 November 2002 17:01 Go to previous messageGo to next message
Anonymous
oh yeah....so people can play them together.......so much for that.....guess i did all this for nothing.
Poly count for flying level?? (15000) [message #-990515] Sat, 30 November 2002 06:10 Go to previous messageGo to next message
Anonymous
that is crud! why make maps then?????
Poly count for flying level?? (15000) [message #-990514] Sat, 30 November 2002 06:27 Go to previous messageGo to next message
Anonymous
Lets hear from AircraftKiller....
Poly count for flying level?? (15000) [message #-990513] Sat, 30 November 2002 11:32 Go to previous messageGo to next message
Anonymous
Let's hope this "fix" doesn't take too long to make.
Poly count for flying level?? (15000) [message #-990512] Sat, 30 November 2002 12:00 Go to previous messageGo to next message
Anonymous
errr - cant you make mix maps?
Poly count for flying level?? (15000) [message #-990511] Sun, 01 December 2002 03:37 Go to previous messageGo to next message
Anonymous
I'll give you the level files.......you wanna try making a .mix level out of it?

I tried.....i followed the tut by YSLMuffins........i did nothing but mess up my original files.....luckily i made a backup of it.

I modified the original nod missile turret....i dont know how to make a .mix out of a mod map.

Anyone care to help me out with this?

Eric.
Poly count for flying level?? (15000) [message #-990510] Sun, 01 December 2002 04:11 Go to previous messageGo to next message
Anonymous
When he said only official maps, he meant only official maps. Mix formatted maps will not work either.

The only maps that will function until the new patch is live are these:

Field
Canyon
Glacier Flying
City Flying
Walls Flying
Mesa
Walls
City
Under
Volcano

Only official maps will work... And mine is the only fan map which is official. Smile
Poly count for flying level?? (15000) [message #-990509] Sun, 01 December 2002 04:18 Go to previous messageGo to next message
Anonymous
ack i think glacier is the worst map you did i would of much rather had metro in it so it wont get played on my server when im hosting.
Poly count for flying level?? (15000) [message #-990508] Sun, 01 December 2002 04:19 Go to previous messageGo to next message
Anonymous
i just did another test on gamespys servers.....i almost made it through one game without it locking up my comp........

I've updated everything on my system and i've e-mailed gamespy tech service.......i still havent heard from them.

This sucks.......i just spent a week making this map for the community and the only ones who will be able to play it are gamespy players.....and i cannot guarantee that the map even works right on their servers.....

WTF am i doing this for????
I've spent almost 10 months working on maps for Renegade and now this is what happens........my work is rendered useless to the community.........great........I'm beside myself with disgust.

I want to hear from either Hjelstrom or Rubyor on this subject.

When does Westwood expect to re-introduce mod maps back on westwoods servers?

Should i just move on now or what?

Eric.
Poly count for flying level?? (15000) [message #-990507] Sun, 01 December 2002 14:24 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by gavhill8k:
ack i think glacier is the worst map you did i would of much rather had metro in it so it wont get played on my server when im hosting.

[Roll Eyes]

You don't think very well, then.
Poly count for flying level?? (15000) [message #-990506] Sun, 01 December 2002 21:47 Go to previous messageGo to next message
Anonymous
It's just temporary until they can correctly fix the crash-to-desktop issue.
Poly count for flying level?? (15000) [message #-990505] Sun, 01 December 2002 22:02 Go to previous messageGo to next message
Anonymous
see, ACK knows all [Smile]
Poly count for flying level?? (15000) [message #-990504] Sun, 01 December 2002 23:54 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by SGT.May:
i just did another test on gamespys servers.....i almost made it through one game without it locking up my comp........

I've updated everything on my system and i've e-mailed gamespy tech service.......i still havent heard from them.

This sucks.......i just spent a week making this map for the community and the only ones who will be able to play it are gamespy players.....and i cannot guarantee that the map even works right on their servers.....

WTF am i doing this for????
I've spent almost 10 months working on maps for Renegade and now this is what happens........my work is rendered useless to the community.........great........I'm beside myself with disgust.

I want to hear from either Hjelstrom or Rubyor on this subject.

When does Westwood expect to re-introduce mod maps back on westwoods servers?

Should i just move on now or what?

Eric.

You should just get alittle patience. The maps are returning to WOL when the new patch is out. Unless you want the game to crash, when, you log on, refresh, go to a chat, or leave a game.
Poly count for flying level?? (15000) [message #-990503] Mon, 02 December 2002 00:27 Go to previous messageGo to next message
Anonymous
ok......so you're saying i have to wait till the next patch (1.036 or 1.040).....right?

I've been around long enough to know that the CTD bug isnt an easy bug to find.......hopefully it can be solved quicker than it was for RA2 (ask YSLMuffins she knows all about that can of worms).

You're right,i am upset.....i didnt see anything about this in the readme that came with the new patch.....i had no idea that they did this till i was told by another gamer.

The reason i am upset is because i have worked hard to get what i have published out to everybody and i seem to find myself out of the loop..........not worthy of this pertinant information that directly affects my work with the community here.

Where or when did they post about this happening?

guess i'll go look and see.

Eric.
Poly count for flying level?? (15000) [message #-990502] Mon, 02 December 2002 00:35 Go to previous messageGo to next message
Anonymous
i just did a search the mod forum,the general forum,tactics and strategies,the clan forum.......

where was that post André?

quote:
quote:
--------------------------------------------------------------------------------
Originally posted by Brian Hayes:
I've just updated the WOL servers so only standard maps/mods can be hosted on WOL. Our support department was just getting too many calls about the crash, so we're gonna have this in-place until we can get a fix for the Renegade client pushed live.

If you want to play custom maps or mods you can still play on GameSpy. For now though hosting those customs maps and mods on WOL will fail.

Sorry for the inconvience.
Brian
--------------------------------------------------------------------------------


Poly count for flying level?? (15000) [message #-990501] Mon, 02 December 2002 02:30 Go to previous messageGo to previous message
Anonymous
quote:
Originally posted by gavhill8k:
ack i think glacier is the worst map you did i would of much rather had metro in it so it wont get played on my server when im hosting.

Agreed.
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