Caution: Idea for a talented mapmaker inside... [message #-990611] |
Fri, 29 November 2002 04:01 |
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So u think ur talented eh? well, Im not, I never even tried making a map for Renegade... but heres my idea:
Don't you know about those "laser-quest"-games? (I dont know what they might be called in the US or where-ever...)
It would make a great setting for a deathmatch map. An arena, with a "base" for each side... (not a real C&C base!) The arena would have 3 sectors, a yellow one, an orange one, and a red one.
You will be able to c in which territorium you are by the colored strips on the walls and other misc stuff...
If any1 thinks this is worth further explaining, post your questions here...
edit: ow and the orange sector is between the yellow and red [ November 29, 2002, 11:02: Message edited by: xBlackopp ]
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Caution: Idea for a talented mapmaker inside... [message #-990605] |
Fri, 29 November 2002 18:33 |
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oh well...
u basically have an arena, with 2 sides, and in the "center" a neutral zone, which isnt that neutral at all
You'd have all kinds of objects to hide behind, like walls with holes in em etc...
You'd have to return to your own "base" to reload ur ammo and health.
If possible, there should also be an object in the bases that, if destroyed, will earn the enemy a lot of points, but this object should return after destruction...
ow and the arena should be pretty dark. dark walls etc. but with lots of "ligts" (animated?)
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Caution: Idea for a talented mapmaker inside... [message #-990604] |
Fri, 29 November 2002 19:24 |
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quote: Originally posted by xBlackopp: oh well...
u basically have an arena, with 2 sides, and in the "center" a neutral zone, which isnt that neutral at all
You'd have all kinds of objects to hide behind, like walls with holes in em etc...
You'd have to return to your own "base" to reload ur ammo and health.
If possible, there should also be an object in the bases that, if destroyed, will earn the enemy a lot of points, but this object should return after destruction...
ow and the arena should be pretty dark. dark walls etc. but with lots of "ligts" (animated?)
Sounds interesting....and challenging I'll start working on it. You have AIM, MSN or ICQ?
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Caution: Idea for a talented mapmaker inside... [message #-990601] |
Sat, 30 November 2002 02:15 |
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quote: Originally posted by Einstein: Nice idea for a quack 3 level, but not for renegade.
Ehm, if you read it all, u wouldve noticed we're talking about a Deatchmatch-map... So there'll be no real base on this map... just a shooting frenzy
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Caution: Idea for a talented mapmaker inside... [message #-990597] |
Sun, 01 December 2002 03:26 |
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quote: Originally posted by André: quote: Originally posted by xBlackopp: oh well...
u basically have an arena, with 2 sides, and in the "center" a neutral zone, which isnt that neutral at all
You'd have all kinds of objects to hide behind, like walls with holes in em etc...
You'd have to return to your own "base" to reload ur ammo and health.
If possible, there should also be an object in the bases that, if destroyed, will earn the enemy a lot of points, but this object should return after destruction...
ow and the arena should be pretty dark. dark walls etc. but with lots of "ligts" (animated?)
Sounds interesting....and challenging I'll start working on it. You have AIM, MSN or ICQ?
You'll never finish it, so why are you even bothering? Go finish one of the other maps you promised to give, but failed to show.
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Caution: Idea for a talented mapmaker inside... [message #-990595] |
Sun, 01 December 2002 06:57 |
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quote: Originally posted by aircraftkiller2001: quote: Originally posted by André: quote: Originally posted by xBlackopp: oh well...
u basically have an arena, with 2 sides, and in the "center" a neutral zone, which isnt that neutral at all
You'd have all kinds of objects to hide behind, like walls with holes in em etc...
You'd have to return to your own "base" to reload ur ammo and health.
If possible, there should also be an object in the bases that, if destroyed, will earn the enemy a lot of points, but this object should return after destruction...
ow and the arena should be pretty dark. dark walls etc. but with lots of "ligts" (animated?)
Sounds interesting....and challenging I'll start working on it. You have AIM, MSN or ICQ?
You'll never finish it, so why are you even bothering? Go finish one of the other maps you promised to give, but failed to show.
Want to bet it?
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Caution: Idea for a talented mapmaker inside... [message #-990594] |
Sun, 01 December 2002 07:03 |
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quote: Originally posted by André: quote: Originally posted by aircraftkiller2001: quote: Originally posted by André: quote: Originally posted by xBlackopp: oh well...
u basically have an arena, with 2 sides, and in the "center" a neutral zone, which isnt that neutral at all
You'd have all kinds of objects to hide behind, like walls with holes in em etc...
You'd have to return to your own "base" to reload ur ammo and health.
If possible, there should also be an object in the bases that, if destroyed, will earn the enemy a lot of points, but this object should return after destruction...
ow and the arena should be pretty dark. dark walls etc. but with lots of "ligts" (animated?)
Sounds interesting....and challenging I'll start working on it. You have AIM, MSN or ICQ?
You'll never finish it, so why are you even bothering? Go finish one of the other maps you promised to give, but failed to show.
Want to bet it?
Why do I need to bet?
Lets list what you've promised and failed to deliver:
Project ZeRo The Seasons modification Park Refinery DM Antarctica
And some others I can't remember...
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Caution: Idea for a talented mapmaker inside... [message #-990593] |
Sun, 01 December 2002 08:07 |
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quote: Originally posted by aircraftkiller2001: quote: Originally posted by André: quote: Originally posted by aircraftkiller2001: quote: Originally posted by André: quote: Originally posted by xBlackopp: oh well...
u basically have an arena, with 2 sides, and in the "center" a neutral zone, which isnt that neutral at all
You'd have all kinds of objects to hide behind, like walls with holes in em etc...
You'd have to return to your own "base" to reload ur ammo and health.
If possible, there should also be an object in the bases that, if destroyed, will earn the enemy a lot of points, but this object should return after destruction...
ow and the arena should be pretty dark. dark walls etc. but with lots of "ligts" (animated?)
Sounds interesting....and challenging I'll start working on it. You have AIM, MSN or ICQ?
You'll never finish it, so why are you even bothering? Go finish one of the other maps you promised to give, but failed to show.
Want to bet it?
Why do I need to bet?
Lets list what you've promised and failed to deliver:
Project ZeRo The Seasons modification Park Refinery DM Antarctica
And some others I can't remember...
C&C Park - Done - gMax File Corrupted. C&C Antarctica - Done, and already in MIX. C&C Sean Battle - Done, and already in MIX. C&C Snow Maze - Beta Testing. C&C Town - gMax modeling. C&C Refinery DM - Didn't like it, I throwed it into Recycle Bin. C&C EarthQuake - Oh...more info soon C&C DogFight - First real open aircraft DM map.
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