Home » Renegade Discussions » Mod Forum » It's about time you stop talking and start modding the game.
It's about time you stop talking and start modding the game. [message #-991593] |
Sun, 17 November 2002 05:09 |
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You're going to have to excuse me here...
I've been with this board since the day it opened, getting on two years ago. Now, lots of modification ideas have been tossed around since then... But mainly in the general board which was the only board to exist at that time, until The Silo came into effect a few days later.
As the game grew closer to release, the modification forum was prepped by Westwood. It was opened shortly after the game was released if I remember correctly. Now, ever since then, has any real modification been released? I'm not talking about some map with some modified units, I'm talking a total conversion or at least a good modification.
The answer? None, none at all. "Tiberian Evolution" attempted to be a modification... Yet all it did was add some stupid units and structures that made no sense -- a modification without direction is a bad modification. I don't care how you'll attempt to defend the MIQ (Modification In Question) here, it never has and never will be anything more than some kid's playtoy he tossed out and supposedly made better.
How many ideas have we gotten over the months this forum has been open? What, over two hundred, at least? How many modifications were cancelled because the designers had no initiative, or that they didn't want to actually do it? You get people saying "Well, I need this and that and whatever else," making it seem like anything you're telling them to do is easy, so they end up quitting in the long run and your modification-to-be dies off... Leaving you like PlanetShaun and Andre\AllGusto, empty handed and full of empty promises that just kills your reputation.
So why are any of you here? Are you here to really modify the game and design stuff that will make Westwood turn its head towards you, or are you still going to stick with lame additions or other stupid things because you won't go above and beyond?
What real modifications do we have, anyways? I keep hearing concepts and other things that we always hear, yet only the Renegade Alert and Reborn modification teams are actually doing anything with any real substance. Yes, obviously, I'm biased towards Renegade Alert - seeing as how I'm a team member, yet I'm also able to see things like this without having to think of the RA conversion. It's pathetic, we have all these good modding tools and no one but two teams are really using them to their fullest potential. The rest have either slacked off, not delivered, or promised about 15 separate maps or modifications and never updated anything about them again.
So, ask yourself, why are you here - are you here to recruit for other games, recruit for some imaginary modification team, or are you here to modify the game in your image and how you think it should be, by really using the tools instead of ****ing with some Westwood maps to put in Guard Towers?
Come on, get with the program. Either start modifying the game, or get out of the modification forum. The last thing we need is more people calling for more modification teams which will never make a single modification in their entire existence.
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It's about time you stop talking and start modding the game. [message #-991592] |
Sun, 17 November 2002 05:23 |
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Well said ACK.
Tho i believe a reason these mod 'teams' are failing is because the majority are nothing more than groups of young teens (10 - 16 yr olds) who have become internet acquaintances that obviously don't know each other in real life, and therefore have no real personal interaction/dedication to each other.
Leaving their mods to die, because either they don't speak to each other regularly, or they just get bored of people they don't personally know.
It's obvious that nobody from these mod teams over the internet can be made to do anything against their will, so you can understand that if any of the team members lose the motivation to mod, the whole team is screwed.
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It's about time you stop talking and start modding the game. [message #-991591] |
Sat, 16 November 2002 18:28 |
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We were always planning on making a "proper" mod for Renegade (in fact, two - a conversion of our Eradicators mod, and an original one called "Midnight Chaos"). However, without any kind of source release (an updated scripts.dll doesn't count), mods that aren't just "Renegade, but with different vehicles!" are not possible. It's nothing to do with lack of commitment or ability. Renegade just doesn't have the tools to do the job.
I'm still tempted to make a Renegade map though, when I get some free time
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It's about time you stop talking and start modding the game. [message #-991589] |
Sat, 16 November 2002 19:12 |
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Well said.
I think one of the main problems is that people have all these wild and magnificent ideas which the originally want to create, but then half way in, realize that modding Renegade is bloody difficult, at least to create anything decent.
In terms of modding RA2 and Renegade, it is like climbing a hill, and then scaling Everest.
I have also found from personal experience that trying to put together a good mod team is almost impossible, and to create a good mod, thats what you need.
Basicaly, you can't rely on anyone (at least over the net), if you want something done well, DO IT YOURSELF!
And this is the reason my mod is taking sooo long...
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It's about time you stop talking and start modding the game. [message #-991588] |
Sat, 16 November 2002 19:18 |
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quote: Originally posted by scarface: Well said.
I think one of the main problems is that people have all these wild and magnificent ideas which the originally want to create, but then half way in, realize that modding Renegade is bloody difficult, at least to create anything decent.
In terms of modding RA2 and Renegade, it is like climbing a hill, and then scaling Everest.
I have also found from personal experience that trying to put together a good mod team is almost impossible, and to create a good mod, thats what you need.
Basicaly, you can't rely on anyone (at least over the net), if you want something done well, DO IT YOURSELF!
And this is the reason my mod is taking sooo long...
all the capability in the world, and i can't make a 3d smily face....
DI = me trying to beg and plead for the models i need
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It's about time you stop talking and start modding the game. [message #-991587] |
Sat, 16 November 2002 23:51 |
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I agree, but it isnt the creators fault, often the whole commmunity or team members of the mod team flame or ignore it and it collapses. A few ambitious mods suchs as renegade alert, reborn, land air and sea, and our blackops ones have strong potential and have strong teams (maybe not the land air and sea one(no offense)). our blackops one had a head start because it grew from an already exsisting mod team, its taken only a week to get it around \%10 done and new plans in the future should step it up. the renegade alert mod has (i think)large amounts of it done, same with the reborn mod. The smaller mods are ignored because they appear small and dont have a base to start from such as popular members or mod teams.
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It's about time you stop talking and start modding the game. [message #-991584] |
Sun, 17 November 2002 02:11 |
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From what i have seen so far this Entire forum is a good place to ask questions and share your knolege with other people that our intrested in Modding now natrually Ack Has to put his two cents in when in all rerality although her may be good with moding thus far the best help ive seen from him on any forum was very small "not saying this to be mean i think a lot of his maps our good" however if you feel people talk to much stop reading it and go work on your mod. your not the boss of these people and as far as i know we dont get paid for this witch mean we can do it at our own pace and in our own time.
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It's about time you stop talking and start modding the game. [message #-991582] |
Sun, 17 November 2002 02:37 |
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Heh, you fail to see two critical points, Not everyone cares about their reputation, sure you feel good if you are called famous or something, but there is no depth to that, all you did was release a couple models. Also, not everyone is as good at creating total conversions becuase they simply don't have the time, and all of the best modders are on those two productive teams.
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It's about time you stop talking and start modding the game. [message #-991581] |
Sun, 17 November 2002 03:15 |
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i agree. Dont just take others creations and add some of your ideas, create your own stuff and mod that. Some of it is ok but I have noticed some seriously unskilled peeps on these boards. and usually they just dont want to put the effort into doing something new.
As I stated before, the RA1 total conversion mod is the best mod currently. After that one, I think it is lame to make anymore mods that barrow from other cnc titles especially the ones that are made much much less skillfully.
I do beleive the point is to keep on improving.
I would never release something that is not perfect in my vision. So why would you say "thats good enough" or just say that looks right, i will stop there. Always strive to make something better. Not just good, Great.
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It's about time you stop talking and start modding the game. [message #-991579] |
Sun, 17 November 2002 03:50 |
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quote: Originally posted by Laser2150: More and more people are getting into modding , but the proplem is most mod teams demand what most can't offer. i have been looking for a mod team but every requres "expert modelers" and not many of those even exist! so its hard to find a good mod team!
our team doesnt need expert moddlers, right now we mainly just need someone who can proccess current moddels, mainly guns.
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It's about time you stop talking and start modding the game. [message #-991577] |
Sun, 17 November 2002 08:58 |
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quote: Originally posted by Tripic: From what i have seen so far this Entire forum is a good place to ask questions and share your knolege with other people that our intrested in Modding now natrually Ack Has to put his two cents in when in all rerality although her may be good with moding thus far the best help ive seen from him on any forum was very small "not saying this to be mean i think a lot of his maps our good" however if you feel people talk to much stop reading it and go work on your mod. your not the boss of these people and as far as i know we dont get paid for this witch mean we can do it at our own pace and in our own time.
What a lame excuse for being lame. If you're not here to modify the game, then get the **** out. As previously stated, this is the modification forum, not the "I'll get around to doing things when I feel like it" forum.
Do you people not realize what you do when you're giving the public nothing but empty promises and failed modifications? They believe, as a whole, that modifying this game is not possible because of freaks like you. If you're going to begin something, finish it! Don't destroy the game's outlook because you're too ****ing lazy to do anything you promised.
This game isn't bound by C&C mode! Look at Dante and Jonathan Wilson! They've gotten user scripts made, *without the source code from Westwood!* Did any of you help? I certainly didn't... Yet those two went above and beyond to *figure out how to make their own scripts* for this game! You said it wasn't possible, Westwood said they wouldn't give out the source, yet we have those two making scripts for modifications that will blow your world -- and you're missing out on it because you refused to do jack **** to help the community.
If this game dies, it's because of a lack of support and intelligence from the community, not from Westwood Studios.
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It's about time you stop talking and start modding the game. [message #-991574] |
Sun, 17 November 2002 09:07 |
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I think the main problem with the modding renegade is the difficulties involved. To make a simple map takes a long amount of time compared to many other games such as UT. So since even simple things take a while to learn and do I believe that many people simply don't have the determination. Another problem I have noticed is that while there are many resources out there they are usually spread out and hard to find. There is no definitive place to go for tutorials for example. There is also alot of division between mod groups. Also there tends to be this attitude of "if you don't know the answers we're not telling". This only further demoralizes someone who is interested in modding but simply doesn't know how to. Also I think that you cannot blame the state of the community on age brackets. While it seems like there are alot of younger people out there they might just be stupid older people, we have now way of knowing. Also for any sort of original ideas to happen alot of knowledge is needed. People want to make a mod that is unique and adds something gameplay but with our curent knowledge of scripts and code a mod such RA2 is impractible and not possible to make. Even Reborn will run into problems soon. Hopefully with a public beta of the Red Alert mod there will be renaissance of Modding and people will be able to realize what they can do. I agree that idealy it would be best if more people tested the waters and actually started modding but patronizing them and talking down to them will only hurt the situation.
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It's about time you stop talking and start modding the game. [message #-991573] |
Sun, 17 November 2002 10:07 |
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quote: Originally posted by Tripic: look ACK just because your westwoods little ***** doesnt meen your god when you pay us for the work being done then maybe we listen until then STFU
If that's your only defense, then modding the game isn't for you...
As StoneRook would say, "Since you're just using Mommy and Daddy's rig to modify the game, kindly leave us all the hell alone."
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It's about time you stop talking and start modding the game. [message #-991570] |
Sun, 17 November 2002 14:12 |
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quote: Originally posted by aircraftkiller2001: You're going to have to excuse me here...
I've been with this board since the day it opened, getting on two years ago. Now, lots of modification ideas have been tossed around since then... But mainly in the general board which was the only board to exist at that time, until The Silo came into effect a few days later.
As the game grew closer to release, the modification forum was prepped by Westwood. It was opened shortly after the game was released if I remember correctly. Now, ever since then, has any real modification been released? I'm not talking about some map with some modified units, I'm talking a total conversion or at least a good modification.
The answer? None, none at all. "Tiberian Evolution" attempted to be a modification... Yet all it did was add some stupid units and structures that made no sense -- a modification without direction is a bad modification. I don't care how you'll attempt to defend the MIQ (Modification In Question) here, it never has and never will be anything more than some kid's playtoy he tossed out and supposedly made better.
How many ideas have we gotten over the months this forum has been open? What, over two hundred, at least? How many modifications were cancelled because the designers had no initiative, or that they didn't want to actually do it? You get people saying "Well, I need this and that and whatever else," making it seem like anything you're telling them to do is easy, so they end up quitting in the long run and your modification-to-be dies off... Leaving you like PlanetShaun and Andre\AllGusto, empty handed and full of empty promises that just kills your reputation.
So why are any of you here? Are you here to really modify the game and design stuff that will make Westwood turn its head towards you, or are you still going to stick with lame additions or other stupid things because you won't go above and beyond?
What real modifications do we have, anyways? I keep hearing concepts and other things that we always hear, yet only the Renegade Alert and Reborn modification teams are actually doing anything with any real substance. Yes, obviously, I'm biased towards Renegade Alert - seeing as how I'm a team member, yet I'm also able to see things like this without having to think of the RA conversion. It's pathetic, we have all these good modding tools and no one but two teams are really using them to their fullest potential. The rest have either slacked off, not delivered, or promised about 15 separate maps or modifications and never updated anything about them again.
So, ask yourself, why are you here - are you here to recruit for other games, recruit for some imaginary modification team, or are you here to modify the game in your image and how you think it should be, by really using the tools instead of ****ing with some Westwood maps to put in Guard Towers?
Come on, get with the program. Either start modifying the game, or get out of the modification forum. The last thing we need is more people calling for more modification teams which will never make a single modification in their entire existence.
i still working on me ra2 TC i wont stop making it!! u can trust me
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It's about time you stop talking and start modding the game. [message #-991569] |
Sun, 17 November 2002 16:55 |
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The sad fact is not many people has the experianced needed to mod like other modders out there. What else is needed is time and I would say the people who really want to mod proplerly cannot do so due to time constraints.
If i had more time to learn GMAX i would, im way to busy to learn GMAX or command level editor. But i am very slowly. If you havent herd im making my 007 Dam level.
quote: None, none at all. "Tiberian Evolution" attempted to be a modification... Yet all it did was add some stupid units and structures that made no sense -- a modification without direction is a bad modification. I don't care how you'll attempt to defend the MIQ (Modification In Question) here, it never has and never will be anything more than some kid's playtoy he tossed out and supposedly made better.
Tiberian Evolution is a really good and fun MOD to play. Just because it dosne't have a story line and bad units dosen't make it bad. Thats not the bad bit, the bad bit is no one else but a select few are currently making new levels or mods for renegade.
Half-life opened up in 1997, 5 years ago, people are still making mods for that game. For example the HL:rally
i know i know "rember its MOD not mod"
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