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ACK, or anyone that makes maps [message #-993953] Tue, 15 October 2002 07:18 Go to next message
Anonymous
i was wondering where i could find the guard tower... no the AGT, i mean the little one with the turret on top, any help?
ACK, or anyone that makes maps [message #-993952] Tue, 15 October 2002 07:35 Go to previous messageGo to next message
Anonymous
It's in any of my maps which feature it.

gd_tower.w3d
ACK, or anyone that makes maps [message #-993951] Tue, 15 October 2002 08:40 Go to previous messageGo to next message
Anonymous
where would i find Gd_tower.3d?
ACK, or anyone that makes maps [message #-993950] Tue, 15 October 2002 09:02 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by Laser2150:
where would i find Gd_tower.3d?

I said it's in any of my maps that have Guard Towers.

Is that not clear enough?
ACK, or anyone that makes maps [message #-993949] Tue, 15 October 2002 09:04 Go to previous messageGo to next message
Anonymous
yeah.... i need to use it if thats ok with you. and its kinda hard to get it out of your map
ACK, or anyone that makes maps [message #-993948] Tue, 15 October 2002 09:21 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by Laser2150:
yeah.... i need to use it if thats ok with you. and its kinda hard to get it out of your map

That guard tower is not his, it's Westwood's. Either way, simply use XCC Mixer to extract gd_tower.w3d from one of his or unused WS' maps.
ACK, or anyone that makes maps [message #-993947] Tue, 15 October 2002 10:15 Go to previous messageGo to next message
Anonymous
what the hell are you talking about? cant you just add it into the map from leveledit? i mean it is just something you select and hit "add" like the nod turret right?
ACK, or anyone that makes maps [message #-993946] Tue, 15 October 2002 10:25 Go to previous messageGo to next message
Anonymous
No, I think you would have to export the gmax file from buildings.zip.

EDIT: I suppose that if it existed as a single w3d file, you could find that and set it up as a tile object, but I don't believe it's in the preset database.

[ October 15, 2002, 17:32: Message edited by: SomeRhino ]
ACK, or anyone that makes maps [message #-993945] Tue, 15 October 2002 10:46 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by Laser2150:
yeah.... i need to use it if thats ok with you. and its kinda hard to get it out of your map

Use XCC Mixer, extract it from one of the maps I've finished.

The maps I know that have it-

Metro
Bunkers
Glacier Flying

Eglin AFB has it, but I strongly advise you use the above maps to extract the gd_tower.w3d from.
ACK, or anyone that makes maps [message #-993944] Tue, 15 October 2002 10:48 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by SomeRhino:
No, I think you would have to export the gmax file from buildings.zip.

EDIT: I suppose that if it existed as a single w3d file, you could find that and set it up as a tile object, but I don't believe it's in the preset database.

Actually, it exists in always2.dat.

However it's all screwed up in some way or another and attempting to make the Guard Tower in a map without first placing the gd_tower.w3d file into the mod folder will crash the editor.
ACK, or anyone that makes maps [message #-993943] Wed, 16 October 2002 05:35 Go to previous messageGo to next message
Anonymous
ACK, do You mean that Tower that looks like a wooden water tank with a .55 cal gun on top is a Westwood Model. I thought that was your model.

I have used the Ceiling gun right from the presets. Its pretty cool. Or customize a Gun_Emplacement with the Base Defense script attached. Make sure U set the team as GDI or NOD and set the # of players to 0. or Disable Transitions.
ACK, or anyone that makes maps [message #-993942] Wed, 16 October 2002 05:38 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by garth8422:
ACK, do You mean that Tower that looks like a wooden water tank with a .55 cal gun on top is a Westwood Model. I thought that was your model.

I have used the Ceiling gun right from the presets. Its pretty cool. Or customize a Gun_Emplacement with the Base Defense script attached. Make sure U set the team as GDI or NOD and set the # of players to 0. or Disable Transitions.

Yes, that's Westwood's model. I've got a better looking Guard Tower that's in Eglin AFB... Perhaps I'll find a use for it again somewhere.

Remember, it's Nod, not NOD.
ACK, or anyone that makes maps [message #-993941] Wed, 16 October 2002 17:53 Go to previous messageGo to next message
Anonymous
ack are u makeing any maps plz email me at robert_duffy@btinternet.com

also anyone wanna help me make screenshots for my web my gamespy is Clone_Trooperill tell you my difffernt one if i chnge it

thx ack your da best also i meant thx for the maps and mods you made
ACK, or anyone that makes maps [message #-993940] Wed, 16 October 2002 08:57 Go to previous messageGo to next message
Anonymous
Ok i extracted GD_tower.w3d now what? i can't import it into gmax just i just put it in though Leveledit?
ACK, or anyone that makes maps [message #-993939] Wed, 16 October 2002 18:23 Go to previous message
Anonymous
Sorry, You are right. I was typing fast and didnt think what keys I was pressing. Its Nod, not NOD.

[Smile]
oh I guess you can find where its listed in the preset tree and go from there?
Just add it as a Vehicle model and attach the base defense script?

and oh yeah, KANE LIVES!

[ October 17, 2002, 01:26: Message edited by: garth8422 ]
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