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Duel Processor Support For FDS [message #91288] Mon, 31 May 2004 05:17 Go to next message
Nightma12 is currently offline  Nightma12
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Any possibility of the FDS supporting Duel Processors? Very Happy
Duel Processor Support For FDS [message #91634] Tue, 01 June 2004 13:37 Go to previous messageGo to next message
JPNOD is currently offline  JPNOD
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Colonel
yeah, in the readme it says so, when u have a duel, u can run more servers on one machine. (slave servers)
Duel Processor Support For FDS [message #91672] Tue, 01 June 2004 15:11 Go to previous messageGo to next message
WNxPunk is currently offline  WNxPunk
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I says it does already Razz

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Duel Processor Support For FDS [message #91790] Wed, 02 June 2004 01:12 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
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no, i mean for Master servers spreading there loads over multiple CPUs Razz

at the moment i can only host 42 players with no lag, i recently got a new CPU and i can still only host 42 players Razz i should have the power to host 84 correct? Wink
Duel Processor Support For FDS [message #92036] Wed, 02 June 2004 21:36 Go to previous messageGo to next message
PointlessAmbler is currently offline  PointlessAmbler
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Really, I didn't know processors had duels with each other.

Duel Processor Support For FDS [message #92059] Thu, 03 June 2004 00:36 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
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=/
Duel Processor Support For FDS [message #92062] Thu, 03 June 2004 00:48 Go to previous messageGo to next message
Blazer is currently offline  Blazer
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The FDS code is single-threaded, meaning it cannot take advantage of more than one processor. So you wont be able to run an 84 player server, but you could run two 42 player ones (assuming you had the bandwidth) Smile
Duel Processor Support For FDS [message #92063] Thu, 03 June 2004 00:56 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
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so basically if i was to upgrade from a p4 2.8 with hyperthreadin to a Duel Xeon 2.4 with hyperthreadin i would be able to host even less? (on a single server) Razz

any chance of the FDS being rewritten to support duel processors? as this is a major barrier for me Sad people coming along and buying 60 odd player servers, and then moaning about the SFPS dropping like mad
Duel Processor Support For FDS [message #92163] Thu, 03 June 2004 10:21 Go to previous messageGo to next message
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Nightma14

any chance of the FDS being rewritten to support duel processors?


Probably not unless EA release the source for Renegade and even then its gonna be a lot of work.
Duel Processor Support For FDS [message #92169] Thu, 03 June 2004 10:29 Go to previous messageGo to next message
JPNOD is currently offline  JPNOD
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Colonel
hmm what im wondering. Ive seen servers with a sfps of 40 p4 3,4 ghz was the one im talking about. it usaly goes down by this ''connexion quiting due to bla bla bla'' ore just this ''server was shut down'' The host didnt do this but it just occurs, now someone told me EA wont allow u to do more then 64 players, well u can but it will always crash every game, after a couple of mins. so is this true and will it ever be possible that someone can host a 84 ore 127 like some people want?.

Anyway this game, and fds afcourse doesnt support hyperhreading since thats a technolegy wich came in late 2003. they had it earlier but that was on itanium and xeon ecta.

I dont know about the dual suport though :/
Duel Processor Support For FDS [message #92357] Thu, 03 June 2004 20:16 Go to previous messageGo to next message
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JP

Anyway this game, and fds afcourse doesnt support hyperhreading since thats a technolegy wich came in late 2003. they had it earlier but that was on itanium and xeon ecta.


The release date is irrelevant; any program that has multiple threads of execution will take advantage of extra CPU's be they real or hyper-threaded.

Given that a program takes advantage of multiple CPU’s the only factor I have found that effects if it will take advantage of hyper-threading is the OS.

If you are running on Windows 2000 Professional you can use multiple CPU’s but you can’t use hyper threading, 2000 server and XP both support hyper-threading.
Duel Processor Support For FDS [message #92385] Fri, 04 June 2004 00:05 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
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i got windows server 2003 =/
Duel Processor Support For FDS [message #92388] Fri, 04 June 2004 00:13 Go to previous messageGo to next message
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Nightma14

i got windows server 2003 =/


Blazer

The FDS code is single-threaded


Nuff said.
Duel Processor Support For FDS [message #92408] Fri, 04 June 2004 02:56 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
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*does not get it*
Duel Processor Support For FDS [message #92460] Fri, 04 June 2004 09:07 Go to previous messageGo to next message
xptek_disabled is currently offline  xptek_disabled
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What SM box are you running off? I'm able to handle 2*32 with no lag on a P4 2.8 box.

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Duel Processor Support For FDS [message #92560] Fri, 04 June 2004 14:43 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
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same as you xptek Smile i can also host 2 32 player servers non-lag but thats multiple servers, im talking 1 big server, once i get that duel xeon, in theory i should be able to host 127 players (which will please alot of people Razz ) but i wont be able to due to the FDS not supporting it =/
Duel Processor Support For FDS [message #92562] Fri, 04 June 2004 14:44 Go to previous message
xptek_disabled is currently offline  xptek_disabled
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WOL craps out after 50 players. Connection losses, etc.

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