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Command and Conquer under Victory Games Studios [message #444131] Mon, 21 February 2011 14:18 Go to next message
Zion is currently offline  Zion
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http://cache.gawkerassets.com/assets/images/9/2011/02/medium_command.jpg

http://uk.kotaku.com/5766425/command--conquer-reborn-under-the-flag-of-victory
Re: Command and Conquer under Victory Games Studios [message #444134 is a reply to message #444131] Mon, 21 February 2011 14:55 Go to previous messageGo to next message
Omar007 is currently offline  Omar007
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Hmm I'm not sure (yet) whether that's a Very Happy or a D:

The last C&C's where pretty bad imo (as C&C that is. As RTS they still do their job)


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Re: Command and Conquer under Victory Games Studios [message #444135 is a reply to message #444131] Mon, 21 February 2011 15:30 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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I liked C&C3 and RA3 very much. C&C4 was downright awful. I didn't like Generals too much either, but that isn't a big deal because it was within it's own waters and was a respectable try at a new universe.

I just hope that the future of C&C isn't social networking. Multiplayer is crap compared to even a halfway decent story line and single player.
Re: Command and Conquer under Victory Games Studios [message #444140 is a reply to message #444131] Mon, 21 February 2011 16:17 Go to previous messageGo to next message
Zion is currently offline  Zion
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Not forgetting that all the C&C's between Renegade and Tiberium Wars was made by a division of EA...
Re: Command and Conquer under Victory Games Studios [message #444145 is a reply to message #444131] Mon, 21 February 2011 19:11 Go to previous messageGo to next message
Altzan is currently offline  Altzan
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"Last we heard Command & Conquer was in the hands of Dead Space developer Visceral Games."

Now that might have turned out pretty awesome.
Maybe.


I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
Re: Command and Conquer under Victory Games Studios [message #444158 is a reply to message #444131] Mon, 21 February 2011 23:53 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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That was just a misquote from a news update EA gave a while back. C&C was never given to them. That studio was mentioned in the same sentence but not in the same context as C&C.
Re: Command and Conquer under Victory Games Studios [message #444169 is a reply to message #444158] Tue, 22 February 2011 07:23 Go to previous messageGo to next message
Altzan is currently offline  Altzan
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R315r4z0r wrote on Mon, 21 February 2011 23:53

That was just a misquote from a news update EA gave a while back. C&C was never given to them. That studio was mentioned in the same sentence but not in the same context as C&C.


That's a shame.

Was looking forward to CnC5: Dead Kane Extraction.


I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
Re: Command and Conquer under Victory Games Studios [message #444174 is a reply to message #444169] Tue, 22 February 2011 09:58 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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CnC5: Kane's Son. ;P
Re: Command and Conquer under Victory Games Studios [message #444175 is a reply to message #444169] Tue, 22 February 2011 09:59 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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CnC5: Kane's Son. ;P
Re: Command and Conquer under Victory Games Studios [message #444176 is a reply to message #444131] Tue, 22 February 2011 11:20 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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Quote:


Please, dear god EA let C&C die! This game has died when Westwood went under. ;_;


This


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Re: Command and Conquer under Victory Games Studios [message #444188 is a reply to message #444131] Tue, 22 February 2011 18:20 Go to previous messageGo to next message
halo2pac is currently offline  halo2pac
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If its an actual good game this time... Someone needs to hook this community with a discount and pre-pre-orders.

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Re: Command and Conquer under Victory Games Studios [message #444193 is a reply to message #444188] Tue, 22 February 2011 19:56 Go to previous messageGo to next message
Spoony is currently offline  Spoony
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Re: Command and Conquer under Victory Games Studios [message #444194 is a reply to message #444131] Tue, 22 February 2011 21:15 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
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let's wait and see what happens

for the record Generals has nothing to do with tiberium or soviets but it plays well and is an entirely fun game

C&C 3 = mediocre
Red Alert 3 = the RTS equivalent of M. Night Shyamalan's The Village
C&C 4 = didn't have to play it to tell you how great it wouldn't be


liquidv2
Re: Command and Conquer under Victory Games Studios [message #444195 is a reply to message #444145] Wed, 23 February 2011 00:45 Go to previous messageGo to next message
Gohax is currently offline  Gohax
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Altzan wrote on Mon, 21 February 2011 19:11

"Last we heard Command & Conquer was in the hands of Dead Space developer Visceral Games."

Now that might have turned out pretty awesome.
Maybe.


I wish it was that Sad Imagine an FPS CNC made by them lmao.



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·OTBot·beerfull4: see that for sure a auto aim
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Re: Command and Conquer under Victory Games Studios [message #444199 is a reply to message #444194] Wed, 23 February 2011 02:50 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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liquidv2 wrote on Tue, 22 February 2011 21:15

for the record Generals has nothing to do with tiberium or soviets but it plays well and is an entirely fun game


It was a fun game, but it wasn't really a C&C game in some ways. Some of the gameplay was similar, but it still played fairly different. I guess it's nitpicking, but I will admit, it was fun.

C&C3, though, is absolute rubbish. They need to go back to a Tiberian Sun-like direction: Huge focus on atmosphere, smaller scale tactical warfare (none of this huge spamming bullshit, but not some tacked on "micro management" that no one actually uses because they can still win by just mindlessly spamming, etc), and so on. Also, they'd better give it at LEAST two years development time. There was what, 6 months between Kane's Wrath and RA3?


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Re: Command and Conquer under Victory Games Studios [message #444204 is a reply to message #444131] Wed, 23 February 2011 08:47 Go to previous messageGo to next message
grant89uk is currently offline  grant89uk
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I actually liked CNC3 and Kanes Wrath. They were the last decent CNC games to be released.

Red alert 3 I tried but it was epicly shit and CNC4 I didnt even try because you could just tell it was of the same breed as Red alert 3.

IF they really want to try and get back to the best it would need to be more like RA2/YR for me.
Re: Command and Conquer under Victory Games Studios [message #444207 is a reply to message #444204] Wed, 23 February 2011 09:40 Go to previous messageGo to next message
Omar007 is currently offline  Omar007
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grant89uk wrote on Wed, 23 February 2011 16:47

IF they really want to try and get back to the best it would need to be more like RA2/YR for me.

In case of a Tiberium universe game, I'd like to see it more like TS Razz


http://tiberiumredux.omarpakker.nl/Old Unused Parts/Plaatjes/PromoteBanner_Hades_small.jpg
Re: Command and Conquer under Victory Games Studios [message #444208 is a reply to message #444204] Wed, 23 February 2011 10:09 Go to previous messageGo to next message
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grant89uk wrote on Wed, 23 February 2011 07:47

IF they really want to try and get back to the best it would need to be more like RA2/YR for me.


If this is your idea for "the best" in war strategy games, you must be eleven fucking years old. RA2 is the same horse shit that they gave us with RA3. At least RA3 was honest about what it was and didn't even pretend it was taking itself seriously.


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Re: Command and Conquer under Victory Games Studios [message #444210 is a reply to message #444135] Wed, 23 February 2011 10:34 Go to previous messageGo to next message
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R315r4z0r wrote on Mon, 21 February 2011 15:30


I just hope that the future of C&C isn't social networking. Multiplayer is crap compared to even a halfway decent story line and single player.



<unnice insults removed by a mod>


lol

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Re: Command and Conquer under Victory Games Studios [message #444215 is a reply to message #444208] Wed, 23 February 2011 13:04 Go to previous messageGo to next message
grant89uk is currently offline  grant89uk
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Re: Command and Conquer under Victory Games Studios [message #444217 is a reply to message #444208] Wed, 23 February 2011 13:29 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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Dover wrote on Wed, 23 February 2011 10:09

grant89uk wrote on Wed, 23 February 2011 07:47

IF they really want to try and get back to the best it would need to be more like RA2/YR for me.


If this is your idea for "the best" in war strategy games, you must be eleven fucking years old. RA2 is the same horse shit that they gave us with RA3. At least RA3 was honest about what it was and didn't even pretend it was taking itself seriously.

I kind of agree, but RA2's gameplay was undeniably fun. I think that's more of what he meant, and I agree.

It should still have the "gritty" feeling of C&C95 and RA1, though. I'd love to see a return to that, while still keeping in some cool scifi technology (and not turning it into MODERN DERPWAR: BROWN AND BLOOM AND GRAY)


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Re: Command and Conquer under Victory Games Studios [message #444221 is a reply to message #444131] Wed, 23 February 2011 14:07 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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I just got around to reinstalling C&C3 after some years of not playing it. I have to say it is definitely not as bad as I remember it being.

It has a good campaign. The story isn't that great, but the missions are pretty solid. It reminded me why I have it as one of my top 3 favorite C&C games up there with both RA3 and TS.

I just wish they had more game customization options... like disabling super weapons. In online matches I like superweapons because they give you an out... but when I play against skirmish AI, the superweapons make the game boring and dull after a while. I want one game where it's just a tank and unit war... but I can't do that because I'm too busy spending all my attention taking out the enemy super weapon every 2 seconds.
Re: Command and Conquer under Victory Games Studios [message #444226 is a reply to message #444217] Wed, 23 February 2011 17:24 Go to previous messageGo to next message
grant89uk is currently offline  grant89uk
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GEORGE ZIMMER wrote on Wed, 23 February 2011 20:29

Dover wrote on Wed, 23 February 2011 10:09

grant89uk wrote on Wed, 23 February 2011 07:47

IF they really want to try and get back to the best it would need to be more like RA2/YR for me.


If this is your idea for "the best" in war strategy games, you must be eleven fucking years old. RA2 is the same horse shit that they gave us with RA3. At least RA3 was honest about what it was and didn't even pretend it was taking itself seriously.

I kind of agree, but RA2's gameplay was undeniably fun. I think that's more of what he meant, and I agree.

It should still have the "gritty" feeling of C&C95 and RA1, though. I'd love to see a return to that, while still keeping in some cool scifi technology (and not turning it into MODERN DERPWAR: BROWN AND BLOOM AND GRAY)


Dover most likely doesnt understand the fact the game is fun. He posts a youtube video of the ending as if a cutscene automatically makes the game bad haha. He should stick to playing starcraft.
Re: Command and Conquer under Victory Games Studios [message #444276 is a reply to message #444131] Fri, 25 February 2011 00:20 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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They also have a new forum, with a renegade section. It goes beyond me why in earth the two first stickies in that forum are about Renegade X. The third sticky is an outdated "how to register" sticky. No mention of renegadeforums for the moment. *sigh*

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Re: Command and Conquer under Victory Games Studios [message #444283 is a reply to message #444226] Fri, 25 February 2011 03:46 Go to previous messageGo to previous message
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grant89uk wrote on Wed, 23 February 2011 16:24

Dover most likely doesnt understand the fact the game is fun.


index.php?t=getfile&id=13224&private=0
Then again, I already have you pegged as the type that says "fun" when the word "retarded" is more appropriate, so no surprises here.
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