scripts.dll 3.4.3 is out [message #282700] |
Thu, 06 September 2007 01:38 |
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get it from http://www.sourceforge.net/projets/rentools/
This is basically a roll-up release to push some bug fixes that we found and fixed whilst testing the new release of RA:APB. Some of the fixes should benefit renegade users too. If you are seeing any kind of decal flicker or z issues, those should finally be gone for good. Also, if you were one of the people who couldn't run a recent release because it was crashing all the time with an error 998 in dllload.txt, we added a fix that solved the problem for at least one person.
Changes:
1.Corrected an issue to do with alternate presets and the sidebar and PT change code
2.Fixed a bug that could cause problems if, for some reason, you change graphics cards and the new card has a lower value for max AA than the old one did.
3.Corrected a problem that could cause CreateImageSurface to fail (causing error 998 on startup)
4.Corrected a whole bunch of similar pieces of code that could crash if they were run on maps with ladders or certain other objects.
5.Corrected the code for handling D3DRS_ZBIAS once and for all.
I have no plans for a 3.4.4 unless a serious bug appears and I have no plans for a 3.5 at this point in time.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Re: scripts.dll 3.4.3 is out [message #282836 is a reply to message #282700] |
Thu, 06 September 2007 15:48 |
=HT=T-Bird
Messages: 712 Registered: June 2005
Karma: 0
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Colonel |
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Also, who will take over the reigns when it comes to bhs.dll? It is still lacking some stuff; although it might be possible to scrap it and merge together a partial set of Renegade classes for scripting use.
HTT-Bird (IRC)
HTTBird (WOL)
Proud HazTeam Lieutenant.
BlackIntel Coder & Moderator.
If you have trouble running BIATCH on your FDS, have some questions about a BIATCH message or log entry, or think that BIATCH spit out a false positive, PLEASE contact the BlackIntel coding team and avoid wasting the time of others.
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Re: scripts.dll 3.4.3 is out [message #282920 is a reply to message #282700] |
Fri, 07 September 2007 04:52 |
=HT=T-Bird
Messages: 712 Registered: June 2005
Karma: 0
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Colonel |
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But, who is taking care of bhs.dll in the meantime?
HTT-Bird (IRC)
HTTBird (WOL)
Proud HazTeam Lieutenant.
BlackIntel Coder & Moderator.
If you have trouble running BIATCH on your FDS, have some questions about a BIATCH message or log entry, or think that BIATCH spit out a false positive, PLEASE contact the BlackIntel coding team and avoid wasting the time of others.
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Re: scripts.dll 3.4.3 is out [message #282921 is a reply to message #282920] |
Fri, 07 September 2007 05:18 |
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Cat998
Messages: 1082 Registered: January 2004 Location: Austria, Vienna
Karma: 0
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General (1 Star) Moderator/Captain |
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=HT=T-Bird wrote on Fri, 07 September 2007 13:52 | But, who is taking care of bhs.dll in the meantime?
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bhs.dll is part of the scripts.dll package...
When people ask me "Plz" just because it's shorter than "Please" I feel perfectly justified to answer "No" because it's shorter then "Yes"
Programming is like sex: one mistake and you have to support it for the rest of your life
Want the best answers? Ask the best questions!
"So long, and thanks for all the fish."
[Updated on: Fri, 07 September 2007 05:19] Report message to a moderator
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Re: scripts.dll 3.4.3 is out [message #283095 is a reply to message #282921] |
Sat, 08 September 2007 04:20 |
=HT=T-Bird
Messages: 712 Registered: June 2005
Karma: 0
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Colonel |
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Yes yes Cat, but it's full of gory engine stuff (basically, should we scrap the engine-call system that it uses in the near future in favor of direct usage of reneclasses, or should we keep bhs.dll as-is and allow people to mix-in reneclasses from other sources?)
HTT-Bird (IRC)
HTTBird (WOL)
Proud HazTeam Lieutenant.
BlackIntel Coder & Moderator.
If you have trouble running BIATCH on your FDS, have some questions about a BIATCH message or log entry, or think that BIATCH spit out a false positive, PLEASE contact the BlackIntel coding team and avoid wasting the time of others.
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Re: scripts.dll 3.4.3 is out [message #283155 is a reply to message #282700] |
Sat, 08 September 2007 12:30 |
Genesis2001
Messages: 1397 Registered: August 2006
Karma: 0
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General (1 Star) |
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jonwil wrote on Thu, 06 September 2007 02:38 | get it from http://www.sourceforge.net/projets/rentools/
This is basically a roll-up release to push some bug fixes that we found and fixed whilst testing the new release of RA:APB. Some of the fixes should benefit renegade users too. If you are seeing any kind of decal flicker or z issues, those should finally be gone for good. Also, if you were one of the people who couldn't run a recent release because it was crashing all the time with an error 998 in dllload.txt, we added a fix that solved the problem for at least one person.
Changes:
1.Corrected an issue to do with alternate presets and the sidebar and PT change code
2.Fixed a bug that could cause problems if, for some reason, you change graphics cards and the new card has a lower value for max AA than the old one did.
3.Corrected a problem that could cause CreateImageSurface to fail (causing error 998 on startup)
4.Corrected a whole bunch of similar pieces of code that could crash if they were run on maps with ladders or certain other objects.
5.Corrected the code for handling D3DRS_ZBIAS once and for all.
I have no plans for a 3.4.4 unless a serious bug appears and I have no plans for a 3.5 at this point in time.
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Does this mean that the problem I was having is fixed now?
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