comp screen trouble [message #97278] |
Fri, 25 June 2004 21:09 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) |
svensmokavich
Messages: 10 Registered: June 2004
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![sen_ces](/theme/Renegade_Forums/images/yahoo.png)
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i did change the uv to 2 on the pass it said to,then i put on uvw and mappin channel to 2 and turn it 90dergrees on z and flip the Utile just like the tutorail says.im using same textures as it says.i have read the tutorail over and over so unless im really stoned and missing a step:(anyway u could make a plane and apply a comp screen and send to me then i can look at it and compare?
Request permission to beat the crap out of this man...
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