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Zooming and Texture Detail [message #89079] Thu, 20 May 2004 16:50 Go to previous messageGo to previous message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
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General (5 Stars)
It's called MIP mapping. Asking for textures to be perfectly crisp all the time, everywhere you are, is insane. No game is capable of this yet, especially not Renegade.

A lot of the blurred texture issue comes from the UV point tiling, it's set at 10-15 meters on Field, making that blurry pebble look larger than your head.
 
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