JFW_Follow_waypath - possible to delay? [message #85363] |
Mon, 03 May 2004 23:05  |
 |
TnTANDY
Messages: 130 Registered: April 2004 Location: UK
Karma:
|
Recruit |
|
|
bigwig992 | You could try spawning the vehicle through a cinematic and do this:
-0 Create_Object, 0, "spawnbones", 0, 0, 0, 0 (or whatever)
-0 Create_Real_Object, 1, "GDI_Humvee", 0, "box01" (or whatever)
-600 Attach_Script, 1, "JFW_Follow_WayPath", "145465465", "1.00" (or whatever)
-1000 Destroy_Object, 0
|
Not that this isn't a good idea, just I have no idea how to do cinematics
Thx for taking your time to put your idea forward
|
|
|