Need help with cutting the terrain for structures. [message #84313] |
Thu, 29 April 2004 23:08   |
icedog90
Messages: 3483 Registered: April 2003
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General (3 Stars) |
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But the thing is, cutting the ground and moving the avaliable vertices around the buildings will take a LONG time. Also, you don't know if you even have enough vertices in the area to cover every single building. I want to know if there is an easy way around this.
IRON-FART |
Well whats wrong with using boolean?
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What I meant, was that you'd have to re-make the buildings as a shape, because the building itself cannot be booleaned to cut in the ground.
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