I need help from people who know how to model vechicles [message #80646] |
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Messages: 1503 Registered: February 2003
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General (1 Star) |
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SomeRhino | The WheelC bones are linked to WheelP bones, which translate along their Z axis to create suspension, unless more complicated suspension bones are used. I can give you a Max file when I get off work tonight if you remind me, Jon, if you want to see how a wheeled vehicle is set up.
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Use WWSkin to create suspension. Select the verticles you want to make move up and down and set WheelP bone as the controller object.
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