Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » How much can be done with scripts.dll
How much can be done with scripts.dll [message #75372] Thu, 01 April 2004 19:47 Go to previous messageGo to previous message
Alkaline is currently offline  Alkaline
Messages: 1132
Registered: November 2003
Karma:
General (1 Star)
Deleted
snipesimo

Its loaded on the client if the client is the host.

Alkaline, thats not what I want to do at all. Also, try spelling my name right. I have no current intent for a Gamebot, not to mention the fact that the FDS already has logfiles so what your saying doesn't even make sense.


well based on this:

Quote:

#2: Any chance of releasing the scripts.dll mod (if it has been made) that is for AoW servers that reports buildings being destroyed etc? Even if it writes to a seperate file, it could still be read and outputted live with a simple IRC script. Or it could be written to the FDS log-file where BR .Net would just output what is written (pending it is legible).



That would have to be run on the server, and only a custom serverside scripts.dll would be able to output the data to a file.


 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Renegade Alert Missile Silo
Next Topic: W3D>>Gmax Importer Help
Goto Forum:
  


Current Time: Sun Sep 29 01:23:48 MST 2024

Total time taken to generate the page: 0.00736 seconds