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scripts.dll 1.5 [message #67901] Sat, 21 February 2004 18:34 Go to previous messageGo to previous message
vloktboky is currently offline  vloktboky
Messages: 290
Registered: February 2003
Location: Kentucky, USA
Karma:
Recruit

I've got some scripts relating to weather ready. A quick list and their descriptions:

KAK_Precipitation_Create - Creates precipitation when object script is attached to is created or destroyed.
KAK_Precipitation_Zone - Creates precipitation when object enters or leaves the zone script is attached to.
KAK_Wind_Create - Changes wind levels when object script is attached to is created or destroyed.
KAK_Wind_Zone - Changes wind levels when object enters or leaves the zone script is attached to.
KAK_Clouds_Create - Changes cloud settings when object script is attached to is created or destroyed.
KAK_Clouds_Zone - Changes cloud settings when object enters or leaves the zone script is attached to.
KAK_Lightning_Create - Creates lightning when object script is attached to is created or destroyed.
KAK_Lightning_Zone - Creates lightning when object enters or leaves the zone script is attached to.
KAK_Flowing_Weather - Creates dynamic weather on the map. Cloud level, wind, rain/snow/ash, and lightning are controlled to simulate real flowing weather.

If anyone has any ideas for other scripts on the basics of weather, post them.
 
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