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scripts.dll 1.4... [message #63255] Thu, 22 January 2004 21:10 Go to previous messageGo to previous message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
Karma:
General (1 Star)
There might be already a script for this, but how bout...

When Player Type enters Script Zone A, it triggers a 3D sound at object A, B, C...

I would use this for an intruder alarm sort of thing.

And if you can already do this can you tell me how Smile


Also, If I recall there is a add script on zone enter, is it posible to have a remove script on zone enter/exit?


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