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scripts.dll 1.3.1 is out [message #59684] Mon, 29 December 2003 12:40 Go to previous messageGo to previous message
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Registered: February 2003
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General (1 Star)
jonwil

As for the make part of the model disappear thing, I know of a way to do the disappear but the problem is, there is no way for a script to know when something fires its weapon.


How does the deploy and teleport scripts work in C&C Reborn then?

The teleport script makes you teleport "underground" when you press one of the mouse buttons.
 
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