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scripts.dll 1.3.1 is out [message #58518] Sat, 20 December 2003 16:44 Go to previous messageGo to previous message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
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General (1 Star)
The base defences have a script to ignore buildings don't they?

I personaly wouldn't use this script in a standard c&c map.

But I do have a few ideas.

You wouldn't want all the buildings to have this script, because then things would get confuseing spawning in an enemy building, lol.

Another idea, would it be posible to set something up like what is done BF 1942 with the control points?


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