Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Long Animations=lag?
Long Animations=lag? [message #56108] Thu, 27 November 2003 14:37 Go to previous messageGo to previous message
--oo00o00oo-- is currently offline  --oo00o00oo--
Messages: 180
Registered: June 2003
Karma:
Recruit

does RenX have motion paths or an equal to them? (i use a different 3D package so the names of some tools and attributes my be different) example: have a 200 frame animation of a character moving that repeats. then place the character on a motion path. so in the turn the character moves along the motion path just repeating the same 200 frames. so you wouldnt need to animate a character running all the way around the field, only a loop that is repeated.
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Rifle Replacement
Next Topic: Multiplay Teams
Goto Forum:
  


Current Time: Fri Dec 13 22:44:46 MST 2024

Total time taken to generate the page: 0.00876 seconds