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Renegade Alert Weapons Update... [message #55209] Mon, 17 November 2003 01:38 Go to previous messageGo to previous message
PiMuRho is currently offline  PiMuRho
Messages: 494
Registered: February 2003
Karma:
Commander
Rubbish. Utter rubbish. Do you understand termslike "fill-rate"? If you saturate a scene with 50k+ poly weapon models, it will make a difference. Why do you think Westwood made such relatively low-poly models? Why do you think theirr level designers had a limite polygon budget to make the maps with?

Loading textures makes no difference - all textures are cached when you load the level, not loaded during it.


 
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